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- Jan 28, 2011
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Perkel appears to be referring to the description of the "Helwalker's Philosophy" Monk subclass in the video (at 1:16). It says that characters of that subclass will take 5% more damage for every wound.
That appears to contradict the textual description in the update, which says Helwalkers need more damage to gain wounds, with the implication that they're meant to acquire wounds more slowly. Taking more damage would make you acquire them more quickly.
This update was supposed to come out weeks ago, so it's possible that many things have changed since the video was recorded.
That appears to contradict the textual description in the update, which says Helwalkers need more damage to gain wounds, with the implication that they're meant to acquire wounds more slowly. Taking more damage would make you acquire them more quickly.
This update was supposed to come out weeks ago, so it's possible that many things have changed since the video was recorded.
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