Popiel
Arcane
I wonder if you are ever going to reply to me, village faith boy ay. Finding quoting actual theology hard?
As I said, secularized society. This is not an accusation, just a fact of life. You lack the faculties to understand what you are talking about.No, they don't KNOW it in real life, good try though :p
you are directed by NPCs
(the dwarf woman is a particular ass-pull)
there is no logical progression of events, being told to go find them is simply errand running, not plot progression.
Convenient, yes. Unjustified? No. The dwarf has more than enough backstory to justify her presence and she doesn't do anything that another supporting character couldn't do. She's telling you to talk to a former adventurer who owns a keep not too far from the village. Even the innkeeper or the village idiot could have mentioned it. But instead of something generic your medium powers lead you to a ghost. What an absurd thing to do.convenient dwarf tells
He tells you about the Leaden Key.He knows nothing, but gives you a keep
I can see that.You find out about the Leaden Key (how? I honestly don't remember)
After investigating the Woedica Temple and/or talking to Lady Webb you discover the Leaden Key has an interest in the court. And therefore so do you.You go to Defiance Bay and do things for the factions you have no reason to care about, so you can be a representative at the court? Which talks about animancy? When did that happen? Aren't you supposed to be finding out about the organization?
He wants Defiance Bay to go up in flames due to Animancy, not merely outlaw it for a while and certainly not the opposite.Thaos kills the duke for no particular reason, thus revealing himself.
Well, she's the one who's been onto him so far. Odds were he was going to kill her. A better question is why he didn't kill you earlier, but that's not the kind of plot hole someone discovers out of not really knowing what they are talking about.Lady Webb happens and shows you her last moments, they conveniently being with Thaos
The pit that lets you reach Thaos. You need the favor of at least one god to survive it.You go to Twin Elms and work for the gods (???) so they can give you a slow-fall to jump into the pit (???)
What does one thing have to do with the other?You find Iovara who says the gods are constructed (??? what happened to the Watcher thing again?)
I suppose about as relevant as any other choice that lead to changes in ending slides, so MotB sucks too.then you make an irrelevant choice
Maerwald is the one who tells you about the Leaden Key. Honestly not remembering things isn't an excuse when criticizing a plotline.The Leaden Key clue is not connected to Maerwald
Webb was Thaos' subordinate. Thaos is the leader of the Leaden Key. Can you connect these dots?then Thaos and Lady Webb are not connected to the Leaden Key (I know he is their leader, but it's Lady Webb's info that you get)
Aside from the guy leading a cult that worships Woedica, what happens is that Thaos goes into an ancient temple and seals the way. It was suggested that you ask the gods for help in reaching him.then you bargain with the gods, who also have nothing to do with Thaos (until the last minute)
That the PC isn't at the helm is a good criticism of many CRPGs. Including writing darlings such as MotB and Bloodlines. But to say that you don't do anything is disingenius at best.It's a string of serendipities that the PC knows what to do all the time. It seems as if this isn't the PCs story at all, you never actually DO anything, you just witness it, people tell you what to do and stuff happens.
Yes.If you think I'm missing something
In this regard, the writing is closer to Icewind Dale, where you are also sent from one location to the next.Ok, fine, I wouldn't say it's logical, but a lot of people tell you what is happening and what to do next, so I guess that's a string of connected events? Good job, writers, you got me there (not sarcasm).
I agree with you. An RPG with questgivers as plot hooks? Why, I never. That Gorion guy? An asspull. The Rashemi Witches? Finding a bunch of Wychlaran in a rashemi town is way too convenient. Caius Cossades? Talk about wikipedia dialogue. If only Pillars was more creative we could, I don't know, advance the plot using... lost NPC diaries or something.Ok, fine, I wouldn't say it's logical, but a lot of people tell you what is happening and what to do next, so I guess that's a string of connected events? Good job, writers, you got me there (not sarcasm).
I agree with you. An RPG with questgivers as plot hooks? Why, I never. That Gorion guy? An asspull. The Rashemi Witches? Finding a bunch of Wychlaran in a rashemi town is way too convenient. Caius Cossades? Talk about wikipedia dialogue. If only Pillars was more creative we could, I don't know, advance the plot using... lost NPC diaries or something.
Still, I'm happy that you could be made aware of the game's most basic plot points.
The Rashemi witches go after you because they sense magic in the theater and that's their job, what is the inconsistency there?
What's the inconsistency there?your medium powers lead you to a ghost.
I said that she's conveniently there, conveniently an animancer, conveniently knows about Maerwald (when nobody else mentions him?) and conveniently knows where he is.
You should stick to quasi-erudite game commentary, because that’s where your obvious strengths lie. Definitely not in commenting development of Christian doctrines. Trinity dogma is the only logical way to explain how God can be singular and yet in scriptures that in the end were chosen as orthodox there are three different persons ascribed with divine attributes – the Father, Jesus Christ and Holy Spirit. Henceforth Trinity is not weird nor forced, it’s the only logical conclusion if you want to respect strict monotheism like most of early Christians did – some of them didn’t, but they are beside the point. It’s obviously not easily comprehensible – attempts at comprehending Trinity led to schism between Latin (nowadays Roman Catholicism and its minions) and Eastern Christianities (nowadays plethora of Chalcedonian Churches not in connection with Rome), so you know how it goes.including the weird and sort of forced Holy Trinity we end up with as the institutional orthodox.