the_shadow
Arcane
- Joined
- Dec 30, 2011
- Messages
- 1,181
Because otherwise the argument of a two hander that procs on hit vs vessels trivializing an encounter makes 0 sense? Level 16 wizard solo trivializes that encounter. See?How is that fictional level 8 Barb supposed to survive 4 bitter mornings? Because its their first cast and you wont kill em in time.
I did tank them with a roided out Eder just chugging 100 hp potions and the rest dropping fireballs but that was too wasteful for me...
Why Level 8? Concelhaut is an optional end-game boss.
That two hander does not trivialize that encounter because its not killing the wands in 4 seconds if the barb is level 8 as is Eder for me.
I don't think that's quite the point. The thought-process is that having a two hander that destroys vessels on hit would trivialize an encounter if your party is adequately leveled for that encounter. Note that I didn't make the argument, I've only fought Concelhaut once and don't remember much, only that the fight was pretty straight-forward after completing White March Part 2.
Your game mechanics breakdown is pretty good though. I'm assuming that items that cast spells (eg. the armour that casts Sunbeam) benefit from accuracy spell buffs? I've never really bothered thinking about this, since the only item I ever used regularly for spell effects was the Forgemaster's gloves.