I'm here considering modding this game in the future, obviously after Obisidian finishes balancing it.
1) By the time Obshitian finishes patching their inadequate code, there will be no more people interested in either modding their game, or playing their game with mods. Their continued efforts to constantly release new code updates all the time are thwarting any potential modding efforts. They either don't give a fuck or they see that nobody wants to mod their shitty game anyway.
2) They released an unmoddable game from the start and this is clearly visible in retrospect now that we can compare PoE to some actually
moddable Unity based games such as
Skylines. For example, from what I've been told, Skylines loads meshes and texture maps simply from files, which are under some open formats, and in comparison nobody figured out how to modify PoE assets almost
a year after release. There's a strong possibility that nobody ever will.
Skylines even has a C# compiler shipped with it and before each launch it reads user-made scripts (that you put there simply in form of text), compiles them into a dll and hooks it up into the game. How cool is that. This could've been done for PoE, you could easily add/modify each spell, each class, each mechanic that way. None of that was done, although it was promised.
3) There isn't a single content mod for PoE. There is one guy who is making a quest and dialogue editor, but by the time he finishes, who's gonna make any quests whatsoever? (and why? the game is shit.. and you still can't make new NPCs) Nobody's playing PoE anymore, there's no more community.
Forget modding.