Gordon Freeman said:But not Steam. I'd rather cut off my testis, then register an account on Steam.
First line made meExcidium said:Every thread about Risen 2 has somebody whining about Steam...Just shut up and get the free version.
It's a pirates game after all.
Gordon Freeman said:I know, I know.Volrath said:If you get it from the bay of pirates then you won't have to endure that fascist DRM system bro.Gordon Freeman said:Looks like a nice game. Too bad I will be unable to buy it, due to it's Steam requirement.
But Gothic 2 NOTR have been the best game I have ever played.
It just pains me, that I have no other choice but to pirate them.
Just give me the most nazi DRM scheme you can think of, be it secu-rom or starforce. I can endure it for PB.
But not Steam. I'd rather cut off my testis, then register an account on Steam.
the game starts with a small world that becomes bigger and more open the longer you play
micmu said:So, exactly like any other action game of similar type, then. Thanks but no thanks
the game starts with a small world that becomes bigger and more open the longer you play
MetalCraze said:the game starts with a small world that becomes bigger and more open the longer you play
Kraszu because this shit means that Risen 2 will be like Ass Greed with its retarded barriers thanks to cretins who get lost when the game lets them run free?
commie said:Crooked Bee said:Overwhelmingly complex, the beginning of Risen? Oh for fuck's sake.
Yeah, it even warned you not to go through the cave, leaving ONE (1) path to the crossroads where the guy told you what was in each direction and even gave a basic map!
Kraszu said:PB aren't complex games so I have trouble believing that people are really unable to grasp them
So where did that budget go? Into all these graphic assets.
MetalCraze said:It's a given now that Piranha won't just go with slowly introducing these people into a better game design. Because that won't cut it. Majority of people don't want to play games, majority of people want to select dialogue options and watch the next scripted event take place because that doesn't require any effort.
That's why there will be some dumbing down.
Risen has green dots on the map that tell you where you need to go next, though I've noticed quite a few people don't know they exist even though all you have to do is click on an individual quest then click on the quest map filter to get them to display. They even released a patch that improved their placement in some quests. I actually needed to use it at one point near the end because some guy told me to go talk to Ethan but no such character existed (he had been renamed Vince; I blame this all on Rhianna Pratchett regardless of whether or not she was responsible for the renames).MetalCraze said:The majority of people have a natural trouble wanting to grasp something, not changing something.
You put them in a game world, you give them general directions without any quest compasses and solutions and it really frustrates them because in their opinion they are wasting time looking for stuff:
"Why should I go look for solutions to the quest when a quest giver in some overhyped AAA "RPG" explains to me my options right from the start and I just follow the quest compass to the dude which ends quest" is exactly how they think.
And that's exactly why Risen and Divinity 2 were much less popular in comparison with FO3/NV, TW2, ME2, DAO etc. which all came out within nearly the same time frame.
Roguey said:Risen has green dots on the map that tell you where you need to go next, though I've noticed quite a few people don't know they exist even though all you have to do is click on an individual quest then click on the quest map filter to get them to display.
Kraszu said:MetalCraze said:the game starts with a small world that becomes bigger and more open the longer you play
Kraszu because this shit means that Risen 2 will be like Ass Greed with its retarded barriers thanks to cretins who get lost when the game lets them run free?
No it doesn't, they had said that it starts on small island, no reason to have invisible barriers. They might just look at a way to introduce players that are used to linear games, to open world with C&C design.
Regdar said:In b4 quest compass is announced for Risen 2.
Konjad said:yea, hopefully they will make a proper quest compass this time, with green line or arrow on the screen which tells you which way to go