Barbarian
Arcane
- Joined
- Jun 7, 2015
- Messages
- 8,046
On my last playthrough I had a balanced TNO with high wisdom and enough of everything else to be a good fighter and switch to mage when needed(average charisma and dexterity). Enjoyed the game more than I remembered(and that was a lot). Combat was infinitely less boring when you could kill mostly everything with a couple of hits.
The thing is that TNO is an arnold-like strongman full of scars who is always pictured in the game art with maces, axes and warhammers. It never made sense to me to have him as a mage or thief with low strenght and constitution, and he is certainly not supposed to be charismatic(he is ugly as sin and a bitter man after all). A strong, resilient and wise fighter is what he should be I suppose, despite one of his other incarnations being one of the "last great wizards".
And btw, wisdom gives you the most positive outcome of all stats when it comes to dialog. Charisma will open up a couple of extra content, but you can switch to mage and use friends spell for that. And you don't really need more than 16 base intelligence to get all the dakkon content(tatoos and cranium rats can then boost the stat to 19).
The thing is that TNO is an arnold-like strongman full of scars who is always pictured in the game art with maces, axes and warhammers. It never made sense to me to have him as a mage or thief with low strenght and constitution, and he is certainly not supposed to be charismatic(he is ugly as sin and a bitter man after all). A strong, resilient and wise fighter is what he should be I suppose, despite one of his other incarnations being one of the "last great wizards".
And btw, wisdom gives you the most positive outcome of all stats when it comes to dialog. Charisma will open up a couple of extra content, but you can switch to mage and use friends spell for that. And you don't really need more than 16 base intelligence to get all the dakkon content(tatoos and cranium rats can then boost the stat to 19).