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Playstation VR 2


Aug 8, 2015

  • Resolution: 2000 x 2040 per-eye
  • Refresh rate: 90Hz / 120Hz
  • FOV: ~110°
  • Eye tracking
  • manual IPD adjustment
  • Wired (single USB-C cable)
  • Inside-out tracking
  • Vibration in the headset itself
  • Controllers with Dual Sense haptics and adaptive triggers

Release date: February 22 2023
Price: $549.99 / €599.99 / £529.99

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Aug 8, 2015

Early look at the user experience for PlayStation VR2​

The road to launch for PlayStation VR2 is in full swing, and we can’t wait for you to try the exciting new games and experiences you’ll be able to explore with our next-generation virtual reality headset. As we continue with our launch efforts, today, we’d like to offer a quick peek at some of the user experience features you’ll discover on PS VR2.
Let’s take a look.

See-Through View​

With PS VR2, you can see your surroundings while wearing the headset with our new see-through feature. It comes in handy when you want to easily check where the PS VR2 Sense controllers are in your room without taking the headset off. Thanks to PS VR2’s embedded front cameras, users can press the function button on the headset, or use the Card in the Control Center, to switch between viewing your surroundings, or viewing the content on PS VR2. The Card in the Control Center also gives quick access to other PS VR2 settings, such as adjusting your play area.
The see-through view is just for viewing only, so there’s no recording option.

Broadcast Yourself While Playing​

A new broadcast feature for PS VR2 will allow you to film yourself while playing, by connecting a PS5 HD Camera to the console. It’s a great way to show your movements and reactions during a boss battle and share your reactions with your fellow gamers as it happens!


Customized Play Area​

The play area for PS VR2 can be customized by using the PS VR2 Sense controllers and the embedded cameras. The cameras will allow you to scan the room, while the PS VR2 Sense controllers allow you to expand and further customize the play area to fit your play style and room environment.


While playing, if you get close to the boundary you have set up, you will receive a warning that you are closely approaching the play area boundary. You can modify your settings at any time while PS VR2 is connected. Once you set up your play area, the settings will be saved unless you move into a different play area.

VR Mode and Cinematic Mode

In VR Mode, players can enjoy VR game content in a 360 view in a virtual environment. Content will be displayed in 4000 x 2040 HDR video format (2000 x 2040 per eye) with 90Hz/120Hz frame rate.
In Cinematic Mode, players can view the PS5 system and UI and all non-VR game and media content on a virtual cinema screen. Content in Cinematic Mode will be displayed in 1920×1080 HDR video format with 24/60Hz and also 120Hz frame rate.
PS VR2 game developers will begin to access the latest user experience for PS VR2 in a new system software release coming soon as part of the ongoing development. There are lots of exciting things to look forward to for PS VR2, and we can’t wait to share more details about our next-generation virtual reality headset that takes a dramatic leap forward in gameplay innovation. We’ll share more information soon, including launch date and additional games coming to the platform.

Bigg Boss

Sep 23, 2012
The controllers are the main thing. VR is pointless if a gun feels like a gamepad in your hand.


Sep 11, 2021
I most likely won't be getting this because I don't have a playstation and there aren't any games I want to play, but manufacturers should have their eyes gouged out for using LCDs for VR. Black smear is way overstated. There are some games I still prefer on my CV1 over any other headset because of the contrast and black levels. God rays be damned the Doom 3 VR conversion just doesn't look right on Loser Corporate Displays.

Mega Black

Sep 16, 2022
I'm interested if I can get it to run on my PC as well because those controllers are sexy and I'd sooner circumcise myself than buy a Facebook machine.


Mar 31, 2011
All but like 1, MAYBE 2 of the newly announced titles look like Mobileshit Shovelware for the Quest, this ain't the way.

Most interesting question would probably be if this actually works on PC somehow or if there's a proprietary lock somewhere.


Aug 8, 2015

Apparently PSVR2 will also have an integrated SoC. Wonder what it means for potential PC compatibility.

Specifically, MediaTek developed the primary SoC for the display and a secondary SoC for the controllers.
Sony gaming executive Shuhei Yoshida appeared in a pre-recorded video announcing their partnership, saying that they searched for a chipmaker that could deliver "high standards for low latency, low power consumption, and high performance."

MediaTek didn't (and likely won't) share what kind of SoC appears in the PS VR2, nor do we know how much RAM powers the device.

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Oct 23, 2017
Looks like very good hardware and I would totally buy it if it supported OpenVR/SteamVR out of the box. Sony's strategy seems to be PC/PS5 crossplay for all their multiplayer games so it's weird to see all these PS5VR exclusive games coming out. That Firewall sequel looks cool. I played the original at a friend's house.


Aug 8, 2015


PlayStation VR2: 13 new titles and launch lineup revealed​


Launch lineup (still not final. new games might be added):

  • After the Fall (Vertigo Games)
  • Altair Breaker (Thirdverse)
  • Before Your Eyes (Skybound Interactive, launch window)
  • Cities VR (Fast Travel Games)
  • Cosmonious High (Owlchemy Labs)
  • Creed: Rise to Glory – Championship Edition (Survios, launch window)
  • The Dark Pictures: Switchback (Supermassive, launch window)
  • Demeo (Resolution Games)
  • Dyschronia: Chronos Alternate (MyDearest Inc., Perp Games)
  • Fantavision 202X (Cosmo Machia, Inc.)
  • Gran Turismo 7 (via free update to PS5 version of GT7)
  • Horizon Call of the Mountain (Firesprite, Guerrilla)
  • Job Simulator (Owlchemy Labs)
  • Jurassic World Aftermath (Coatsink)
  • Kayak VR: Mirage (Better Than Life)
  • Kizuna AI – Touch the Beat! (Gemdrops, Inc.)
  • The Last Clockwinder (Pontoco/Cyan Worlds)
  • The Light Brigade (Funktronic Labs, purchase includes PS VR and PS VR2 versions)
  • Moss 1 & 2 Remaster (Polyarc)
  • NFL Pro Era (StatusPro, Inc., free PS VR2 upgrade)
  • No Man’s Sky (Hello Games, launch window)
  • Pavlov VR (Vankrupt)
  • Pistol Whip (Cloudhead, free upgrade)
  • Puzzling Places (Realities.io, free upgrade)
  • Resident Evil Village (Capcom, via free update to PS5 version of RE Village)
  • Rez Infinite (Enhance)
  • Song in the Smoke (17 Bit)
  • Star Wars: Tales from the Galaxy’s Edge – Enhanced Edition (ILMxLAB)
  • Synth Riders (Kluge Interactive, free upgrade)
  • The Tale of Onogoro (Amata K.K)
  • Tentacular (Devolver)
  • Tetris Effect: Connected (Enhance)
  • Thumper (Drool LLC)
  • The Walking Dead: Saints & Sinners: Ch. 2: Retribution (Skydance, launch window)
  • Vacation Simulator (Owlchemy Labs)
  • What the Bat (Triband)
  • Zenith: The Last City (Ramen VR, free upgrade)

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