In good old days crackers took pride in their work.The pirates used to only be cheap fucks who were just looking to save some money, but now you got people like me who have plenty of money to spend and only pirate games because we refuse the terms of service for the platforms they're sold on. If it's not DRM free, I'm not paying for it.
wut? GOG is good in that though, they have old games bundled with DOSBOX and recommended settings. If it wasn't for GOG you'd have to manually hunt down a DOS rom and install it with DOSBOX, tweaking the config to get it to work. For old games GOG wins hands down.They both fail where it counts: making hard to play games actually work on modern systems.
wut? GOG is good in that though, they have old games bundled with DOSBOX and recommended settings. If it wasn't for GOG you'd have to manually hunt down a DOS rom and install it with DOSBOX, tweaking the config to get it to work. For old games GOG wins hands down.They both fail where it counts: making hard to play games actually work on modern systems.
Well, if the developers didn't fix the game, but fans did, why would GOG not include the patch? Or do you want them to create their own patches? They're a video game seller, why would they have an obligation to tinker with the product itself? Does Steam sell Fallout with the graphics patch? I think GOG does a good job providing patches etc. to help run older games out of the box, sure it's not always possible but it's better than Steam. I also don't see how making a patch for a game is the equivalent of piracy? Pirates crack copyright protected games, that's a whole different thing from fans who create patches for games to fix bugs or make them look better on modern hardware. And all FitGirl does is to compress already cracked games, again nothing to do with actually fixing/improving a game. If you buy a game on GOG with a fan-made patch applied it's still the base, copyrighted product that is being sold and developers get paid, how retarded can you be to call it the same as pirating a game from FitGirl? One is piracy, the other isn't.Everybody can make DOSBOX work it's not that hard. I'm talking about games that are just very difficutly to run correctly on modern systems even for an experienced computer enthusiast. If you are selling a product one would assume you are under a legal obligation to make it work right but such was never the case either for Steam or GOG. In many cases GOG had to resort to use fan patches and even then some of the games they sell require further tinkering. And if a game has a source port you might as well use that reguardless which makes the act of buying a "legit" copy of a game redudant. Some source ports ignore the Steam overlay which makes buying games on Steam feel pointless. You basically just paid for a pirated copy at that point.
Now both platforms got somewhat better over time, probably because of the looming threat of legal repercussions hanging over their heads, but i still sometimes buy games that then require me to go look for a fan made patch, a source port and so on. Right now the most useful thing GOG did is help archive older games. Some of the games they sell sometimes are hard to find even on torrent sites so in that sense they are doing some good. And for the lazy who can't be bothered to tinker with DOSBOX settings etc it's also not a bad deal to pay money for what is essentially a commercial "repack". It's still super annoying however that as commercial entities in the unique position to do things modders and third party patchers couldn't do, they basically offered nothing more than some extra convenience. I don't have to install anything if i want to play Fallout the GOG version already comes with the widescreen mod and the rest of what is needed to make it load from the get go. Worth the price of admission? I guess, especially since i've become super lazy now, but it still feels like i was somewhat cheated as i paid for an "official" release and what i got is something any pirate out there could have done. If FitGirl bothered to repack older games it would be the same shit as GOG.
GOG should never sell games with already applied (fan) patches. I want to play the game how I want, not how some fan or whatever decided the balance etc should be. Same with technical changes.Well, if the developers didn't fix the game, but fans did, why would GOG not include the patch? Or do you want them to create their own patches? They're a video game seller, why would they have an obligation to tinker with the product itself? Does Steam sell Fallout with the graphics patch? I think GOG does a good job providing patches etc. to help run older games out of the box, sure it's not always possible but it's better than Steam. I also don't see how making a patch for a game is the equivalent of piracy? Pirates crack copyright protected games, that's a whole different thing from fans who create patches for games to fix bugs or make them look better on modern hardware. And all FitGirl does is to compress already cracked games, again nothing to do with actually fixing/improving a game. If you buy a game on GOG with a fan-made patch applied it's still the base, copyrighted product that is being sold and developers get paid, how retarded can you be to call it the same as pirating a game from FitGirl? One is piracy, the other isn't.Everybody can make DOSBOX work it's not that hard. I'm talking about games that are just very difficutly to run correctly on modern systems even for an experienced computer enthusiast. If you are selling a product one would assume you are under a legal obligation to make it work right but such was never the case either for Steam or GOG. In many cases GOG had to resort to use fan patches and even then some of the games they sell require further tinkering. And if a game has a source port you might as well use that reguardless which makes the act of buying a "legit" copy of a game redudant. Some source ports ignore the Steam overlay which makes buying games on Steam feel pointless. You basically just paid for a pirated copy at that point.
Now both platforms got somewhat better over time, probably because of the looming threat of legal repercussions hanging over their heads, but i still sometimes buy games that then require me to go look for a fan made patch, a source port and so on. Right now the most useful thing GOG did is help archive older games. Some of the games they sell sometimes are hard to find even on torrent sites so in that sense they are doing some good. And for the lazy who can't be bothered to tinker with DOSBOX settings etc it's also not a bad deal to pay money for what is essentially a commercial "repack". It's still super annoying however that as commercial entities in the unique position to do things modders and third party patchers couldn't do, they basically offered nothing more than some extra convenience. I don't have to install anything if i want to play Fallout the GOG version already comes with the widescreen mod and the rest of what is needed to make it load from the get go. Worth the price of admission? I guess, especially since i've become super lazy now, but it still feels like i was somewhat cheated as i paid for an "official" release and what i got is something any pirate out there could have done. If FitGirl bothered to repack older games it would be the same shit as GOG.
What game has a rebalance patch applied? All games I saw had graphical/compatibility/bugfix patches to allow play on modern hardware and fix bugs. VtmB comes with the unofficial patch preinstalled. Fallout comes with the widescreen mod, etc. You can, ofcourse remove those patches and just have the base game, if you're a puristGOG should never sell games with already applied (fan) patches. I want to play the game how I want, not how some fan or whatever decided the balance etc should be. Same with technical changes.Well, if the developers didn't fix the game, but fans did, why would GOG not include the patch? Or do you want them to create their own patches? They're a video game seller, why would they have an obligation to tinker with the product itself? Does Steam sell Fallout with the graphics patch? I think GOG does a good job providing patches etc. to help run older games out of the box, sure it's not always possible but it's better than Steam. I also don't see how making a patch for a game is the equivalent of piracy? Pirates crack copyright protected games, that's a whole different thing from fans who create patches for games to fix bugs or make them look better on modern hardware. And all FitGirl does is to compress already cracked games, again nothing to do with actually fixing/improving a game. If you buy a game on GOG with a fan-made patch applied it's still the base, copyrighted product that is being sold and developers get paid, how retarded can you be to call it the same as pirating a game from FitGirl? One is piracy, the other isn't.Everybody can make DOSBOX work it's not that hard. I'm talking about games that are just very difficutly to run correctly on modern systems even for an experienced computer enthusiast. If you are selling a product one would assume you are under a legal obligation to make it work right but such was never the case either for Steam or GOG. In many cases GOG had to resort to use fan patches and even then some of the games they sell require further tinkering. And if a game has a source port you might as well use that reguardless which makes the act of buying a "legit" copy of a game redudant. Some source ports ignore the Steam overlay which makes buying games on Steam feel pointless. You basically just paid for a pirated copy at that point.
Now both platforms got somewhat better over time, probably because of the looming threat of legal repercussions hanging over their heads, but i still sometimes buy games that then require me to go look for a fan made patch, a source port and so on. Right now the most useful thing GOG did is help archive older games. Some of the games they sell sometimes are hard to find even on torrent sites so in that sense they are doing some good. And for the lazy who can't be bothered to tinker with DOSBOX settings etc it's also not a bad deal to pay money for what is essentially a commercial "repack". It's still super annoying however that as commercial entities in the unique position to do things modders and third party patchers couldn't do, they basically offered nothing more than some extra convenience. I don't have to install anything if i want to play Fallout the GOG version already comes with the widescreen mod and the rest of what is needed to make it load from the get go. Worth the price of admission? I guess, especially since i've become super lazy now, but it still feels like i was somewhat cheated as i paid for an "official" release and what i got is something any pirate out there could have done. If FitGirl bothered to repack older games it would be the same shit as GOG.
Warlords Battlecry III had for instance, before enough people complained and they eventually removed it. VTmB also shouldn't, even more so because of the controversy. It would have been easy to give the option to install patches when using the installer, asking the user and as such not patronizing them. Using patches (and especially fan patches) should always be optional and they should never come pre-installed.What game has a rebalance patch applied? All games I saw had graphical/compatibility/bugfix patches to allow play on modern hardware and fix bugs. VtmB comes with the unofficial patch preinstalled. Fallout comes with the widescreen mod, etc. You can, ofcourse remove those patches and just have the base game, if you're a puristGOG should never sell games with already applied (fan) patches. I want to play the game how I want, not how some fan or whatever decided the balance etc should be. Same with technical changes.Well, if the developers didn't fix the game, but fans did, why would GOG not include the patch? Or do you want them to create their own patches? They're a video game seller, why would they have an obligation to tinker with the product itself? Does Steam sell Fallout with the graphics patch? I think GOG does a good job providing patches etc. to help run older games out of the box, sure it's not always possible but it's better than Steam. I also don't see how making a patch for a game is the equivalent of piracy? Pirates crack copyright protected games, that's a whole different thing from fans who create patches for games to fix bugs or make them look better on modern hardware. And all FitGirl does is to compress already cracked games, again nothing to do with actually fixing/improving a game. If you buy a game on GOG with a fan-made patch applied it's still the base, copyrighted product that is being sold and developers get paid, how retarded can you be to call it the same as pirating a game from FitGirl? One is piracy, the other isn't.Everybody can make DOSBOX work it's not that hard. I'm talking about games that are just very difficutly to run correctly on modern systems even for an experienced computer enthusiast. If you are selling a product one would assume you are under a legal obligation to make it work right but such was never the case either for Steam or GOG. In many cases GOG had to resort to use fan patches and even then some of the games they sell require further tinkering. And if a game has a source port you might as well use that reguardless which makes the act of buying a "legit" copy of a game redudant. Some source ports ignore the Steam overlay which makes buying games on Steam feel pointless. You basically just paid for a pirated copy at that point.
Now both platforms got somewhat better over time, probably because of the looming threat of legal repercussions hanging over their heads, but i still sometimes buy games that then require me to go look for a fan made patch, a source port and so on. Right now the most useful thing GOG did is help archive older games. Some of the games they sell sometimes are hard to find even on torrent sites so in that sense they are doing some good. And for the lazy who can't be bothered to tinker with DOSBOX settings etc it's also not a bad deal to pay money for what is essentially a commercial "repack". It's still super annoying however that as commercial entities in the unique position to do things modders and third party patchers couldn't do, they basically offered nothing more than some extra convenience. I don't have to install anything if i want to play Fallout the GOG version already comes with the widescreen mod and the rest of what is needed to make it load from the get go. Worth the price of admission? I guess, especially since i've become super lazy now, but it still feels like i was somewhat cheated as i paid for an "official" release and what i got is something any pirate out there could have done. If FitGirl bothered to repack older games it would be the same shit as GOG.
Generally speaking its not that hard to find DOS games, even with GOG resulting in the nicer abandonware websites taking down games, and most DOS games are preinstalled -- the ones that aren't you won't find on GOG or don't take much effort to install its hardly a concern. And that's assuming you want to play a game with whatever sound DOSbox emulates. The Roland MT-32 and Gravis Ultrasound, two of the best DOS-era soundcards, you aren't going to see in any GOG installation. These genuinely improve the sound of a lot of old DOS games and the only way you can get it is by working on it yourself.wut? GOG is good in that though, they have old games bundled with DOSBOX and recommended settings. If it wasn't for GOG you'd have to manually hunt down a DOS rom and install it with DOSBOX, tweaking the config to get it to work. For old games GOG wins hands down.They both fail where it counts: making hard to play games actually work on modern systems.
I have a feeling they always knew they can't rivalize with Steam client. I mean, take a look at their forums, it received multiple complaints over the years by its members, and they were too lazy to give a damn – I'm an old Gog user, which registered in 2008. And their apparent leniency to slow updates to the games in their store (meanwhile, Steam gets updates normally). Sure, they're not the sole culprits for this, but they should demand quicker updates in a more effective way, perhaps adding clauses in the contract that must be signed before a company can have their games added to Gog's catalog.If I can get it on GOG, I will do so. However, Steam’s interface is miles better. GOG Galaxy is slow and cumbersome. I use Playnite to manage my GOG games instead.
I remember a while back that GOG was marketing their new big update to the Galaxy client. It seems strange to me that they would make an effort to push people to start using their client yet not care enough to make sure it's up to par with its main competitor. Fair enough if they don't care, but don't throw the client in our face and beg us to use it either.I have a feeling they always knew they can't rivalize with Steam client. I mean, take a look at their forums, it received multiple complaints over the years by its members, and they were too lazy to give a damn – I'm an old Gog user, which registered in 2008. And their apparent leniency to slow updates to the games in their store (meanwhile, Steam gets updates normally). Sure, they're not the sole culprits for this, but they should demand quicker updates in a more effective way, perhaps adding clauses in the contract that must be signed before a company can have their games added to Gog's catalog.If I can get it on GOG, I will do so. However, Steam’s interface is miles better. GOG Galaxy is slow and cumbersome. I use Playnite to manage my GOG games instead.
Irrelevant as it currently may be when you compare clients side by side, I'm OK with Galaxy and its flaws, because it's not a requirement to play the games after my payment is verified. So it doesn't affects in which store I'll take my "cart".