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Interview Power to the people - brought to you by Molyneux

TheLostOne

Savant
Joined
Sep 5, 2007
Messages
770
Location
Limbo
psycojester said:
kobold, xvart, goblin. Whats the fucking difference? Its 2 foot tall and you're hacking at it with a sword twice as big as it is, yeah big tough hero aren't you.

I want an RPG with Labrynth style goblins and David Bowie as the final boss.
 

Saber-Scorpion

Learned
Patron
Joined
Sep 13, 2007
Messages
76
Location
Lurkland
Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong BattleTech
I beat Sarevok solo once, as a gnome cleric/thief. First I spammed the room with a gazillion summons and set off his traps, then hasted myself and ran around the corners to pick off his henchmen with my sling. Finally I baited the big guy himself and did the same to him. Basically I cheated, but hey...

Oh, and after reading this and previous articles here, I'm fully convinced Peter Molyneux is the most completely insane and yet somehow totally bland game designer in the business. He does crazy stuff that is supposedly "original," but it's so stupid that it's nothing really noteworthy.
 

Angthoron

Arcane
Joined
Jul 13, 2007
Messages
13,056
Our challenge is to make you feel cool about the buttons you press on the 360 controller. What you do to unlock the cool stuff that you see on screen is part of the revolution I'm putting forward.

My dream for the perfect combat system is something where I can play Fable 2 for hours and be really good, and you can walk in having never played it before, and I'm desperate to go to the toilet so I throw you the controller - and you're able to not only hold your own but get through a battle.

He should just port them Japanese interactive porn fiction games to X360 and replace girls with bunnies and sex scenes with "ram your mighty sword into this fleshy bunny" thing. That would be cool.
 

Shoelip

Arbiter
Joined
Sep 27, 2006
Messages
1,814
psycojester said:
kobold, xvart, goblin. Whats the fucking difference? Its 2 foot tall and you're hacking at it with a sword twice as big as it is, yeah big tough hero aren't you.

Goblins charge you with rusty daggers, Kobolds drop rocks on you from the top of the narrow ravine you stupidly blundered into, after you fall into the pit trap they had layed at the bottom.

Well that's what they're supposed to do.
 

Luzur

Good Sir
Joined
Feb 12, 2009
Messages
41,926
Location
Swedish Empire
Heck, I remember the good old times when nerds didn't want to be cool by mashing buttons but by being able to beat a ridiculously hard turn-based battle and shwoing their hand-drawn maps to their friends, in times when there was no auto-map feature.

yeppers. *nods*
 

Andhaira

Arcane
Joined
Nov 25, 2007
Messages
1,869,093
ANyone know the critical reception of Fable 2? Was it a resounding success (which means we will see part 3 down the tube someday).
 

Servo

Arcane
Joined
Aug 7, 2013
Messages
1,479
Location
1988
I'm so amazed that nobody pointed this out that I have to necro this thread:

My dream for the perfect combat system is something where I can play Fable 2 for hours and be really good, and you can walk in having never played it before, and I'm desperate to go to the toilet so I throw you the controller - and you're able to not only hold your own but get through a battle.

First, apparently the combat in Fable 2 causes one to become desperate to go to the toilet.

Second, apparently Molyneux dreams about crapping in the middle of his games.
 

Shadenuat

Arcane
Joined
Dec 9, 2011
Messages
11,977
Location
Russia
Woah. That's like new low. Bioware wanted to connect stuff in game to buttons. This... is just about... buttons... and looking cool when pressing them.
Woah.

I lost 2 points of INT just by reading this
 

St. Toxic

Arcane
Joined
Jun 9, 2006
Messages
9,098
Location
Yemen / India
What's wrong with just pausing the game? No wait, much better to make it accessible enough that random passers by can take over your game for you while you take a shit.
 

Berekän

A life wasted
Patron
Joined
Sep 2, 2009
Messages
3,112
:necro:

This is the best part about necroing a thread and you forget it
 

Servo

Arcane
Joined
Aug 7, 2013
Messages
1,479
Location
1988
Well, I just joined the site so I'm finding all these gems. There's some real entertainment value in these old threads, especially when you read some of the more quotable things from Molyneux:

When we sat down with a design, the first thing we did was take lots of Valium

Driven mad by making huge, sausage-like penises on apes - that's the sort of thing I get people to do at Lionhead.

There's that famous Molyneux comedy gold. I wonder if the guy is just trolling everybody...

Or maybe he is completely bat shit insane.
 
Joined
Dec 31, 2009
Messages
6,933
LOLyneuxmadea.jpg
You were so optimistic back then.
 

Night Goat

The Immovable Autism
Patron
No Fun Allowed
Joined
May 6, 2013
Messages
1,865,455
Location
[redacted]
Codex 2013 Codex 2014
Driven mad by making huge, sausage-like penises on apes - that's the sort of thing I get people to do at Lionhead.
Maybe after Stones of Arnhem went under, the penisaur perpetrators possessed Peter.
 

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