Orchestra of Wolves
Novice
Crooked Bee said: ↑
As far as enemy AI goes, in top down RPGs like this, the enemies don't typically need to be very sophisticated. The challenge usually comes from their stats (how hard they hit, how many hit points they have, etc) and what types of attacks they use.
Straining... to... hope... for... best... (maybe he means in terms of the coding since I know nothing about coding? Please?)