Major_Blackhart
Codexia Lord Sodom
I'd personally like to hear that paladins aren't Lawful stupid anymore.
That's one thing I'd like.
That's one thing I'd like.
I'd personally like to hear that paladins aren't Lawful stupid anymore.
That's one thing I'd like.
How does the whole asking questions work? Was there a thread where you can post it or do they pick it at random?
Perhaps Wise Emperor can tell us where he posted the question that Tim answered?
Searching isn't hard:
http://www.rpgcodex.net/forums/inde...t-eternity-thread.75947/page-234#post-2308971
After seeing that guy who us supposedly some lead designer (?) playing IWD2 like an absolute dumbfuck yesterday and generally talkin like a douche my interest in this game got damped a lot. One would expect people in key positions to actually know the games they try to "recreate" a bit better, but alas he should stick to gis beloved Diablo III if he cant even figure out the simplest shit in IWD.
Also, seeing all this "cooking recipes!!1" bullshit, it's painful to watch. It's as if you meet some old school friend again only to see that s/he desperately needs money and tries to get it by any means, trying to sell vacuum cleaner contracts at the class reunion just to get that extra dollar.
What ironyuri said. He doesn't need to be a cRPG guru to be a good project manager.
What was the point of this video LP then? "Lets show hoe much we love these old games by streaming us playing for the fans" sounds like a nice concept to whore out for more money and create nostalgia induced sympathy for more backers, the way they did that was heorrible and facepalm worthy. So what if the game is old, what has this to do with anything? IWD isn't the most complicated game, yet this guy played it like a dumbfuck to the point where it was painful to watch. So what if he is "just" a programmer? One would assume people working for a company that most of the times atleast try to make RPGs with that "oldschool" feeling would know better, instead of playing Diablo III? Especially if he is the manager guy for this kickstarter/game its even worse and shows how much actual integrity these people have.
Moaning
All of this kind of shit is just white noise that distracts from the actual important issues related to kickstarter and the development of the game. Fuck.
Instead of worrying about how well a project manager can/cannot play Icewind Dale 2, why aren't we questioning what Obsidian will do if they reach 3.25 million but not 3.5 million? Will there be a medium tier city added in place of the 3.5 million stretch goal?
Will they present us with a more transparent development track with regular updates and continued community support from the developers outwith the kickstarter campaign?
Will they explain how and where money is going to be spent? Does Obsidian have working capital for the project in order to pay wages before the kickstarter funds are injected for actual project development? Are our kickstarter funds keeping the studio in the black so it can pay its employees, or are they financially stable and using our money only on game assets and to augment salaries of those who will be working exclusively on the game?
Have you ever seen the television programme Dragon's Den? None of the Dragons look happy when a prospective petitioner for investment asks for a cut for their wages. Why? Because if you can't pay your own wages and don't start production from a stable financial point, you are putting the investor at risk. If our funds are going toward MCA's mortgage, rather than toward game assets, then PE remains at the mercy of the vicissitudes of the game's industry.
- Feargus seems to be loath to release any business info whatsoever,
And what can you do about it ?
I won't bang my head against the wall, even considering the "drama queen" tendencies that this forum has always been encouraging.
And what can you do about it ?
I won't bang my head against the wall, even considering the "drama queen" tendencies that this forum has always been encouraging.
Or let's say i won't do it in absence of any tangible element.
As i said, i think it's their prerogative. Development and gameplay transparency, sure. But the rest is for them to deal with.