Tony Lynx
Novice
- Joined
- Dec 23, 2020
- Messages
- 12
Hey guys. So i have a simple question - what type of skill checks do you prefer in an RPG? More relevant to dialogues. Classic dice rolling like DnD and Disco Elysium or a more certain outcome approach like in Cyberpunk or New Vegas where you have a numeric skill or stat barrier and if you pass it. that is a 100% check success.
I'm making my own RPG game and personally prefer the latter with certain checks, but if it turns out that overwhelming majority prefers the dice rolls. maybe i'll have to rethink my approach.
I thank you in advance for your cooperation
I'm making my own RPG game and personally prefer the latter with certain checks, but if it turns out that overwhelming majority prefers the dice rolls. maybe i'll have to rethink my approach.
I thank you in advance for your cooperation