Oooh, it's like a puzzle. Let's see, maybe an anagram?The answer is hidden in the thread title.
Why are they even trying to work on it? Isn't it totally trainwrecked anyway at this point? The word is out. Game is shit. Why do they bother?
Yea, well, taking a well-designed old game and making a remake with good interface sounds too good... and simple as a plan: not much brainstorm, no writers, just code the damn stuff again and sell. But even with such an "operation cannot possibly fail" plan, they failed.Why are they even trying to work on it? Isn't it totally trainwrecked anyway at this point? The word is out. Game is shit. Why do they bother?
Judging from the amount of "is it playable yet?" posts, a lot of people haven't completely given up on this game yet, me included.
Why are they even trying to work on it? Isn't it totally trainwrecked anyway at this point? The word is out. Game is shit. Why do they bother?
Well, well, look who got a clue: http://store.steampowered.com/sub/36470/
Buy Realms of Arkania Trilogy Classic Bundle
$9.99 USD
and there goes another of GOG's exclusives.
Thorwal lies on the cold northwestern coast of Aventuria: a rugged slip of land inhabited by an equally rugged seafaring folk. The striped sails of their dragon boats are known – and feared – along the Aventurian coasts.
If you’re brave and fortunate enough to visit the Thorwalians in their homeland on the Gulf of Prem, though, you’ll find another picture. True, they’re a rough and rowdy folk, but they’re also hearty, welcoming and warm.
With the addition of Thorwal, the browser-based MMORPG Herokon Online gains not only a new region from the world of The Dark Eye for players level 25 and up – it also gains legions of new monsters and scores of exciting challenges.
And a very special surprise awaits fans of the Blade of Destiny: they’ll meet old friends and experience the next chapter in one of Aventuria’s most exciting adventures.
On the northern shore of the Gulf of Prem lays the once-feared Daspota. Its bloodthirsty pirates were defanged 20 years ago by Hetman Tronde Torbensson, but rumors persist that sea bandits still use Daspota as their base... Another place of murky repute is the island of Hjalland, on which some years ago a cult of the Nameless One sacrificed people in unholy rituals. And here, too, the rumors have not ceased: dark figures are still said to haunt the ruins of the old temple.
Patch 1.32ny, 22nd of January, 2014, 1:30 p.m. (GMT+2)
- XP only up to 2 levels above opponent level (before: 3)
- Auto-Adaptive terrain performance (at < 15fps)
- Enter accepts confirmation dialogs (like “do you really want to load”)
- Improved Texting
- Continue game fixed
- Reuniting divided troops prevented by obstacles (like: closed doors)
- Linux Settings saving fixed
- Several interface bugs fixed
- Healing of more than one illness on a character improved
- Antidote fixed
- Performance improved
- Levelup-Problem for magicians fixed
- Introduced console command “framelimit X” (like: F9 -> framelimit 30<enter>)
- Modding: Check existance of modded item definitions. Warn and ignore items
- Modding: Questmarker for any building possible
- New Village and Travel encounters
- Felsteyn castle door fixed
- Room checkbonus fixed
- Minimap recenter after Fullscreen-Map was moved
- Armory free goods fixed
- Tavern no more beer/getting drunk for dead/unconscious characters
- Upper Orken stalls fixed
- Travelmap Questmarker improved
- Endurance check error for dead characters fixed
- Camp duty saving fixed
- Camp on the sea prevented
- Hunger and Thirst do not rise on sea journeys any more
- more journey hangs fixed
- Griffins Riddle fixed
- Kukris effect rebalanced (0-5 damage per combat round instead of 20-96 damage at once)
- Combat animations accelerated
- Gardianum now protects against Ignifaxius
- Gardianum won’t protect against Fulminictus fixed
- Horriphobus now only works on human opponents
- Horriphobus victim only flees when 8 points remaining skill are reached (before: Victim won’t attack caster). stacking is possible
- Ranged attacks armor impair fixed
- Status update for combatants improved
- Endbattle exclusion of non-fighters fixed
- Autobattle pause after current characters move when showing the Esc-Menu
- Icons for active Autobattle and forced march improved
- “dancing” combatants bug fixed
- Hangs in autobattle fixed
- Klarum Purum effect fixed (removes poisons)
- Button “repeat last action” fixed
- Autobattle and enemies now use magic again
- Ranged skills can only be improved up to 5 fixed
- Damage despite of “missed shot” fixed (the target evaded, but the damage was dealt anyways)
- Falcon’s Vision spell fixed
- Break Domination spell fixed
Incredible. Does this game actually still sell?
They must have some kind of contract that makes it profitable for them to continually patch the game, but who the fuck is buying it? They would have been so much better off in Early Access instead of this. Maybe it's some kind of tax loophole.
Contracts can be got out of or "interpreted" to mean something you never expected.I remember them guys saying something about having contracts/rights to remake all three and basically they have no option otherwise.
There are pictures of Star Trail in the Shadows Over Riva screenshots.Well, well, look who got a clue: http://store.steampowered.com/sub/36470/
Buy Realms of Arkania Trilogy Classic Bundle
$9.99 USD
and there goes another of GOG's exclusives.
http://www.gamebanshee.com/news/113109-realms-of-arkania-blade-of-destiny-remake-trailer-2.html
Hypin' up that console release.