Frozen
Arcane
- Joined
- Jan 1, 2014
- Messages
- 8,335
A mysterious plague, you are the chosen one, bad guy muwahahah evil because evil, attacked suddenly at the beginning, have to go from low in life to being awesome at lvl 30, find 4 McGuffins in random order before end game, black and white morality, etc. So basically your typical Pathfinder Kingmaker boring generic trope.
Why do you think developers cant come up with something more original in a story plot than always the same story elements or even lore propositions (like elves= enslaved Indians dwarfs-drunk Irish or Scotsman etc.). You might as well tied up 90% of different settings into one big giant one because there is little to no difference in world lore-conflicts are similar only names of places and factions fluctuate.
Why cant they make a game where you are pure evil and just want to see the world burn and torture kill and rape? Why do you always have to be the good guy? Or something other than being typical boring hero. Or low level stakes where killing A monster at the end as ordinary peasant is a big deal.
Why do you think developers cant come up with something more original in a story plot than always the same story elements or even lore propositions (like elves= enslaved Indians dwarfs-drunk Irish or Scotsman etc.). You might as well tied up 90% of different settings into one big giant one because there is little to no difference in world lore-conflicts are similar only names of places and factions fluctuate.
Why cant they make a game where you are pure evil and just want to see the world burn and torture kill and rape? Why do you always have to be the good guy? Or something other than being typical boring hero. Or low level stakes where killing A monster at the end as ordinary peasant is a big deal.
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