Probably notAbout goddamn time it got an official PC release. It took them 14 years to do this when it probably would have been easier to do this in 2010.
I'm willing to bet this port is running on some kind of emulated machine...
A 2070 for a video game from 2010. Jesus, jeets really can't code for shit. Why not emulate at that point?
For comparison:
RDR is probably the last game R* developed with their "classic era" game design sensibilities - to the point, missions with a priority to introduce or expand or some mechanical or narrative element, some degree of player agencyIt's amazing just how much better and faster paced this game is compared to it's dogshit sequel. RDR2 bored me to death with it's hours long intro.
Why do so many Steam ports get stuck with only having Xbox controller icons?
Also add in that Xbox controllers have had native compatibility since the 360 era, while Sony controllers have only gotten to that point.Why do so many Steam ports get stuck with only having Xbox controller icons?
the estimation the RDR 1 port devs gave isn't accurate in the least. there are numerous videos of it running on far older GPU's on YouTube and the game performs very well - which isn't shocking because it was developed from the ground-up for mostly the Xbox 360 and it's safe to assume they used the codebase for the 360 version as the foundation for the Windows version
A 2070 for a video game from 2010. Jesus, jeets really can't code for shit. Why not emulate at that point?
For comparison:
Doesn't change the fact that they suck ass.Also add in that Xbox controllers have had native compatibility since the 360 era, while Sony controllers have only gotten to that point.
yeah but it looked and played worse compared to X360 thanks to duct-taped pile of code and PS3 "magic" hardware that made developing games more challenging with less that great results...Wasn't this game huge on PS3?
And given the ridiculous hardware requirements:
It's not that well optimized for a 14 year old game either, a 4090 can't keep a consistent 144 fps at 4K.
Nope, you hit the nail on the head. Gamers have been brainwashed into believing that everything must run at 100+ fps now or it's shit. Never mind that most people can't tell the difference between 100 and 144 fps anyways.It's not that well optimized for a 14 year old game either, a 4090 can't keep a consistent 144 fps at 4K.
Is it me or is this kind of metric/example about as relatable to the average PC gamer as saying the following to someone interested in a city car for commuting to work - "when it comes to steering and stability, this car can't handle the fairmont hairpin at the Monaco track at 200 km/h".
Finally some brainwashing I can get behindNope, you hit the nail on the head. Gamers have been brainwashed into believing that everything must run at 100+ fps now or it's shit. Never mind that most people can't tell the difference between 100 and 144 fps anyways.It's not that well optimized for a 14 year old game either, a 4090 can't keep a consistent 144 fps at 4K.
Is it me or is this kind of metric/example about as relatable to the average PC gamer as saying the following to someone interested in a city car for commuting to work - "when it comes to steering and stability, this car can't handle the fairmont hairpin at the Monaco track at 200 km/h".