They brand themselves roguelite but I dont see the replayability at all.
They send you through the same 2/3? out of 5 expeditions at first... Why the fuck is that?
First blind ironman run, died in the first boss fight cause Idk that fallen chars drain global Resolve and of course you have a whole 2 of them and 3 chars...
Second ironman run, died in 3rd expedition because a curse drains Resolve continuously without telling you...
Stopped playing ironman.
First run 2590 points. Left out the two 4 star and one 5 star expedition.
So wahts left? Another run to see the other themed expedition and thats it?
Cause the combat is not interesting imo. You get used to those 'mood' shticks and just start playing the way your chars are geared or against enemy weakness.
Tactically its all either bottleneck or fall back and make sure to kill in your turn.
The writing is bad. After 1 playthrough I dont even look at wahts written and only at responses and what +- they give.
Oh and characters, you build your 3 man team out of char collection whose abilities define them and you need to autistically click through all of them and analyze their moods. No thanks.
And the treasures you find... Banal and boring. I havent even checked their stats ever again after they are shown once you find them.
I dont have much interest in building 10000 points groups either. How is that even possible with only 12 food per expedition (which I had)? (ah read through the post, stacking rogue bonus)
edit
So I tried the other theme parks, the two 4 star expeditions are the same rote repetition. Very banal.
But the final one, the 5 star Tibet shit starts banal as well. But the final fight, wtf? The enemy group, 4 chars, all 180 HP and the leader with 400... like 60 resists on all. Was one supposed to win the intermediate fights against the members of the group on the other expeditions in certain way so that they dont appear in the final standoff? Cause that shit look unbeatblae...
Dreed
Irenaeus