Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Revisiting VtM: Bloodlines

Wesp5

Arcane
Joined
Apr 18, 2007
Messages
1,947
Drog says it's because Wesp likes the attention he gets due to bugs. People desperately ask on the forums how to fix their playthrough, and Wesp pops up with some "magical console command" to fix it, and then people praise him like the sun and can't thank him enough. He puts those bugs in on purpose.

Yeah, and this is just a stupid ‎insinuation! I really wish I wouldn't need to do that as I work on the Bloodlines Prelude mod, help out with the upcoming new Clan Quest Mod version and would be happy if the Unofficial Patch would finally be finished! Which it probably never will be as you can only fix so much without a source code and the longer you fix something the minor the things get that you will fix ;).
 
Vatnik
Joined
Sep 28, 2014
Messages
12,180
Location
USSR
Yeah, and this is just a stupid ‎insinuation!
"I didn't put in those bugs. You must believe me! This is all just a big misunderstanding!"

MGSV-Shining-Lights-Huey.jpg
 

Goral

Arcane
Patron
The Real Fanboy
Joined
May 4, 2008
Messages
3,570
Location
Poland
No, they only gifted me their Bloodlines version, which was kind of logical to test it ;).
I'm pretty sure you've said somewhere (or someone from GOG said it) that you earn a small share of a profit whenever Bloodlines is sold on GOG.
 
Joined
May 4, 2017
Messages
635
Yeah, and this is just a stupid ‎insinuation! I really wish I wouldn't need to do that as I work on the Bloodlines Prelude mod, help out with the upcoming new Clan Quest Mod version and would be happy if the Unofficial Patch would finally be finished! Which it probably never will be as you can only fix so much without a source code and the longer you fix something the minor the things get that you will fix ;).

Please, leave unofficial patch the way it is and help Burgermeister get CQM out. :salute:


Edit: oh, how the mighty have fallen

true_patch.png
 
Last edited:

Wesp5

Arcane
Joined
Apr 18, 2007
Messages
1,947
I'm pretty sure you've said somewhere (or someone from GOG said it) that you earn a small share of a profit whenever Bloodlines is sold on GOG.

No, I earn nothing. In fact until now GOG never updated the patch after they included the first one which I don't like...
 

Wesp5

Arcane
Joined
Apr 18, 2007
Messages
1,947
"I didn't put in those bugs. You must believe me! This is all just a big misunderstanding!"

Yes, sometimes fixing something breaks something else, this is normal for a complex game like Bloodlines. If you have any proof for your claims, please state them!
 

Kyl Von Kull

The Night Tripper
Patron
Joined
Jun 15, 2017
Messages
3,152
Location
Jamrock District
Steve gets a Kidney but I don't even get a tag.
I'm pretty sure you've said somewhere (or someone from GOG said it) that you earn a small share of a profit whenever Bloodlines is sold on GOG.

No, I earn nothing. In fact until now GOG never updated the patch after they included the first one which I don't like...

Please tell me you've at least gotten something from your years of dedicated work other than satisfaction at a job well done. Is it good advertising for your career? Are there a handful of women who throw themselves at modders (now that I say it, it does sound unlikely)? Can we give you donations to pay for something unseemly?
 

Wesp5

Arcane
Joined
Apr 18, 2007
Messages
1,947
Please, leave unofficial patch the way it is and help Burgermeister get CQM out. :salute:

I'm doing that right now! In fact the last and only thing I am doing for theUnofficial Patch 10.0 is synchronising the chateau hotel map with the one that will play a bigger role in the Bloodlines Prelude...
 

Wesp5

Arcane
Joined
Apr 18, 2007
Messages
1,947
Please tell me you've at least gotten something from your years of dedicated work other than satisfaction at a job well done. Is it good advertising for your career? Are there a handful of women who throw themselves at modders (now that I say it, it does sound unlikely)? Can we give you donations to pay for something unseemly?

Sadly no, no, no and no. I got donated Bloodlines on Steam and on GOG which didn't really matter as I own the retail version. I'm a chemist and not a programmer so it doesn't matter for my career at all. I do it as a hobby so I need no donations, but if you have some nice women, just throw them at me ;)!
 

HansDampf

Arcane
Joined
Dec 15, 2015
Messages
1,547
To be honest after all these years I can't explain myself why Tessera already finished patching this game, while Wesp still gets to fix new bugs. Does anyone have a serious explanation?
"finished patching" = "stopped working on it, leaving many issues unresolved"
The "True" Patch offers a true
rating_prosper.png
experience, and I encountered many bugs that the UP fixed a long time ago.
 
Joined
May 4, 2017
Messages
635
Can you tell me some of these bugs? because tessera is obsessed by this game and with obsession comes perfection.

I will report them to her.

I checked her forums and there are even comparison on both wesp and tessera patch code
 

Sykar

Arcane
Joined
Dec 2, 2014
Messages
11,297
Location
Turn right after Alpha Centauri
To be honest after all these years I can't explain myself why Tessera already finished patching this game, while Wesp still gets to fix new bugs. Does anyone have a serious explanation?
"finished patching" = "stopped working on it, leaving many issues unresolved"
The "True" Patch offers a true
rating_prosper.png
experience, and I encountered many bugs that the UP fixed a long time ago.

I played it once with the "True Patch" and encountered 0 bugs. Not sure what you are trying to sell here.
 
Joined
May 4, 2017
Messages
635
I'm reading a lot of "you know that" "did you see" "I've encountered many bugs" "he can't code".... but I'm still asking for proof

1) If I go inside his forums there is even a checklist by an autistic user on why he wouldn't have touched certain things and so on patch by patch until 7.4 by Wesp checking every patch note (even if I don't agree with some of his reasoning, at least he tried: http://www.tessmage.com/forum/index.php?topic=57843.0).


2) There is even code being compared (e.g:

True Patch version:

#SANTAMONICA: used to determine if Bertram is in the oil tank or not
def bertramOutOfHiding():
npc = Find("Bertram")
gate = Find("gasstationgate")
if(G.Tourette_Wins == 1 or G.Therese_Dead == 1 or G.Jeanette_Dead == 1):
if(npc):
npc.ScriptUnhide()
gate.Unlock()
knox = Find("Knox")
if(knox):
if(G.Knox_Quest < 4 or G.Knox_Quest > 6):
knox.ScriptHide()
else:
knox.ScriptUnhide()
elif(1):
npc.ScriptHide()


-----------------------------------------------------------------------------------------------------------------------------

Unofficial Patch version:

#SANTAMONICA: used to determine if Bertram is in the oil tank or not, changed by wesp
def bertramOutOfHiding():
if(G.Story_State >= 10 and not G.SM_Gone):
G.SM_Gone = 1
copcars = __main__.FindEntitiesByName("copcar")
for copcar in copcars:
copcar.Kill()
npc = Find("Bertram")
if(G.Tourette_Wins == 1 or G.Therese_Dead == 1 or G.Jeanette_Dead == 1):
gate = Find("gasstationgate")
pad = Find("padlock")
if npc:
pcon = Find("bertrams_computer_on")
pcoff = Find("bertrams_computer_off")
npc.ScriptUnhide()
pcon.ScriptHide()
pcoff.ScriptUnhide()
gate.Unlock()
if pad: pad.Unlock()
knox = Find("Knox")
if knox:
if(G.Knox_Quest < 4 or G.Knox_Quest > 6):
knox.ScriptHide()
else:
knox.ScriptUnhide()
else:
npc.ScriptHide()


for the sapient users. But Wesp already told he is no coder so I guess that's ok


3) Can someone show me bugs or errors that happens in gold patch, give me one single report of a certain bug so I can test it myself and why not, send it to tessera?
 
Last edited:

Wesp5

Arcane
Joined
Apr 18, 2007
Messages
1,947
1) If I go inside his forums there is even a checklist by an autistic user on why he wouldn't have touched certain things and so on patch by patch until 7.4 by Wesp checking every patch note (even if I don't agree with some of his reasoning, at least he tried:

The problem there was that without playing my patch you won't be able to understand what most patch notes mean and I don't think they ever did that! I remember that they didn't understand that the hellcat was about the small excavator until someone pointed it out :)...

2) There is even code being compared...

And do you or did they know where the differences come from? I'm no coder, but of course I work with the Python code the game uses. Which again only makes sense when you know which part of the levels it refers to...
 
Last edited:

HansDampf

Arcane
Joined
Dec 15, 2015
Messages
1,547
Can you tell me some of these bugs? because tessera is obsessed by this game and with obsession comes perfection.
I did so around Halloween last year when I played it with the TP. There were many graphical issues like missing textures, holes in models, screwed up cubemaps. Sound effects, NPC chatter and some music not playing properly or cutting out. The game also wouldn't give me fists (the "unarmed combat" slot) at the beginning. There was more, but I don't remember everything. On top of that, despite being advertised as the "true" patch that leaves everything else in the game untouched, Tessera altered at least the waifu Voerman sisters' idle behavior and gave them a bunch of standard NPC animations, like taking phonecalls
 

Okagron

Prophet
Joined
Mar 22, 2018
Messages
753
I'm trying to download wesp5 patch but it's taking way too long.

Edit: Decided to download directly from the Patches Scrolls site and it's going much faster. I was downloading from moddb.
 
Last edited:

Okagron

Prophet
Joined
Mar 22, 2018
Messages
753
wtf, the patch isn't posted to Nexus?
Why would anyone do that?
Don't know if it's posted on the Nexus, but i just typed the name of the game along with unoficial patch and the moddb site was the first one that showed up. Tried to download from there but it was really slow, so i tried from the Patches Scrolls site. Downloaded much faster from there.

Already started the game. Tried unmodded first and then installed the wesp5 mod and the graphics are much more detailed with the mod.
 

Wesp5

Arcane
Joined
Apr 18, 2007
Messages
1,947
Wtf, the patch isn't posted to Nexus?
Why would anyone do that?

It's not hosted there because at first I had an exclusive deal with The Patches Scrolls and I only lately uploaded it to the ModDB too. I rarely use the Nexus myself.
 
Last edited:

Wesp5

Arcane
Joined
Apr 18, 2007
Messages
1,947
What kind of deal?

Just that they have the exclusive right to publish it, because when I started working on the patch there was nobody else who cared about Unofficial Patches.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom