Have any of these games been hard? Just curious because so far (from what I've played), it seems like that answer is no, but also it seems like it was never their aim or what made the games appealing either.This series is so fucked. Give it up and focus on your new thing, RGG Studio. And make it at least a tiny bit challenging while you're at it, if you would. I might actually try it if you do.
As far as I can tell, I'm done with Like a Dragon. At least I got to say goodbye to it with 7, which I enjoyed quite a bit despite the gameplay putting me to sleep half the time.
The original 1 and 2 on PS2 had some decent challenge to them, but besides that no, they've never been hard. Even if that isn't the aim, don't put difficulty modes into your games if you're not going to make at least one of them challenging. Basically after many years of the series, I just got fed up and bored of them, as the gameplay without an ounce of challenge just isn't fun.Have any of these games been hard? Just curious because so far (from what I've played), it seems like that answer is no, but also it seems like it was never their aim or what made the games appealing either.
Yeah I enjoyed Y0 and put a bunch of time in it, but I've stalled out in YK1 for that reason of basically being a button masher and not being completely saved by the good points (story, characters, etc.)The original 1 and 2 on PS2 had some decent challenge to them, but besides that no, they've never been hard. Even if that isn't the aim, don't put difficulty modes into your games if you're not going to make at least one of them challenging. Basically after many years of the series, I just got fed up and bored of them, as the gameplay without an ounce of challenge just isn't fun.Have any of these games been hard? Just curious because so far (from what I've played), it seems like that answer is no, but also it seems like it was never their aim or what made the games appealing either.
If Denuvo didn't affect game performance then why not?I like it so far, but... It has Denuvo, thus I watch someone other to play it. It's on easy side, and I think it should have less easy to obtain ship materials, they are basically floating everywhere, and it should have larger environments.How is Yakuza pirates ? i heard it is not as good as previous games.
I think they are fuckers they used Denuvo, and either they remove it in half year, or they are cash grab company.
The only one that was a bit hard was 3 but ...Have any of these games been hard? Just curious because so far (from what I've played), it seems like that answer is no, but also it seems like it was never their aim or what made the games appealing either.This series is so fucked. Give it up and focus on your new thing, RGG Studio. And make it at least a tiny bit challenging while you're at it, if you would. I might actually try it if you do.
As far as I can tell, I'm done with Like a Dragon. At least I got to say goodbye to it with 7, which I enjoyed quite a bit despite the gameplay putting me to sleep half the time.
Denuvo does affect performance, and it allows external company to apply kill switch remotely. People should remember that everything that is on theirs own PC is their own private space, and they have right to block other people from messing with anything in theirs home.If Denuvo didn't affect game performance then why not?I like it so far, but... It has Denuvo, thus I watch someone other to play it. It's on easy side, and I think it should have less easy to obtain ship materials, they are basically floating everywhere, and it should have larger environments.How is Yakuza pirates ? i heard it is not as good as previous games.
I think they are fuckers they used Denuvo, and either they remove it in half year, or they are cash grab company.
Unless the remastered fucked something up, 4 was pretty easy. Some real stunlock happy bosses but nothing like that gun fucker in 3.3 and 4 were the hardest ones