I guess we will see in the year 2525 if man is still alive.
Of course as you might imagine there is a mod that does that alreadyArms and legs next? Worse than Battle Brothers!
I think you can keep both. But be honest, once you try the convenience of mods on Steam Workshop, you won't go back.Anyone know how the Steam key move works?
Yeah, shame the Facial Stuff guy stopped working on the thingOf course as you might imagine there is a mod that does that alreadyArms and legs next? Worse than Battle Brothers!
Anyone know how the Steam key move works?
Do you lose the other alternative download and get stuck with Steam?
RW's a game I'd like to keep free of the whims of Steam if I can, but wanting to look back to getting into it, I realize so much of the mods are on there.
tell us more about that ChaDargo.
tell us more about that ChaDargo.
http://steamworkshop.download/
Just provide it the link to the mod’s page of the mod you want. You’ll get a zip file it, but sometimes also all previous versions, so file sizes might be double. Unpack and do whatever.
I don't know about that mod, but I imagine you want to do the same thing as in vanilla: send out trade caravans and/or do deep drilling at home.I'm trying to build a ship using Save our ship 2.0, Cassandra Rough difficulty, and I do not grasp how to get enough plasteel and other resources to build the damn thing lol. Any ideas?
tell us more about that ChaDargo.
http://steamworkshop.download/
Just provide it the link to the mod’s page of the mod you want. You’ll get a zip file it, but sometimes also all previous versions, so file sizes might be double. Unpack and do whatever.
On a side note, I'm trying to build a ship using Save our ship 2.0, Cassandra Rough difficulty, and I do not grasp how to get enough plasteel and other resources to build the damn thing lol. Any ideas?
tell us more about that ChaDargo.
http://steamworkshop.download/
Just provide it the link to the mod’s page of the mod you want. You’ll get a zip file it, but sometimes also all previous versions, so file sizes might be double. Unpack and do whatever.
On a side note, I'm trying to build a ship using Save our ship 2.0, Cassandra Rough difficulty, and I do not grasp how to get enough plasteel and other resources to build the damn thing lol. Any ideas?
If you’re asking me, I literally don’t know. Sorry, bud. I just bought the game yesterday.
Anybody know how to remove a Trait from the game, or from a mod?
Nice - will this apply to NPCs, or just my starting colony?You can use the scenario editor for that. Just "force" a trait for all characters and set it to 0% chance. I don't know if you can do it with traits added by mods though...Anybody know how to remove a Trait from the game, or from a mod?
Nice - will this apply to NPCs, or just my starting colony?You can use the scenario editor for that. Just "force" a trait for all characters and set it to 0% chance. I don't know if you can do it with traits added by mods though...Anybody know how to remove a Trait from the game, or from a mod?
What other mods do you have with Save our ships? Depending on the case there's multiple approaches, mine for example is trading for organs from all my prisoners/drugs, second option is deep drilling, third i can manufactory then with chemfuel and steel, forth mechanoid disassemble. fifht way involve vegetable garden plasteel plants.tell us more about that ChaDargo.
http://steamworkshop.download/
Just provide it the link to the mod’s page of the mod you want. You’ll get a zip file it, but sometimes also all previous versions, so file sizes might be double. Unpack and do whatever.
That would be correct. I actually have two installations of Rimworld on my PC, one heavily modded, one with just interface type of stuff, and all the mods for either one came from that site.
On a side note, I'm trying to build a ship using Save our ship 2.0, Cassandra Rough difficulty, and I do not grasp how to get enough plasteel and other resources to build the damn thing lol. Any ideas?