axx
Savant
- Joined
- Jan 9, 2017
- Messages
- 865
Do pedobears live there?There's no place like home...
Do pedobears live there?There's no place like home...
whut? Base rimworld already comes with a basic family tree (relationship association between the colonists).so Biotech doesn't include family trees. What the fuck?
Maybe they want a graphical family tree, like those in CK.whut? Base rimworld already comes with a basic family tree (relationship association between the colonists).so Biotech doesn't include family trees. What the fuck?
A GUI would be welcome, to ensure only the finest sister marriages for my clan of pigs, and preserve our genes.Maybe they want a graphical family tree, like those in CK.whut? Base rimworld already comes with a basic family tree (relationship association between the colonists).so Biotech doesn't include family trees. What the fuck?
But then the DNA would need to be included too. And thus the custom races and perks. And thus 90% of the DLC content.It should have been included in the base game 1.4 patch
They could have baseline DNA in there and your typical traits like skin color and hair color. At least your colonists could reproduce that's the main thing that the base game has needed for years. Then they could offer up the Biotech DLC to those who want to delve deeper into all that gene modifying, custom races and perks and all that bullshit.But then the DNA would need to be included too. And thus the custom races and perks. And thus 90% of the DLC content.It should have been included in the base game 1.4 patch
Its a bit like with Paradox games. A lot of game altering stuff in paid expansions, and you can't port them to the base game without gutting the expansi
all the DLC have been cash grabs from a dev that has already made insane amounts of moneyIt just occurred to me how sus Biotech actually is. Imagine buying the Rimworld base game for the first time and then 2 hours into your first colony you learn that you need to buy an additional DLC before your colonists can become pregnant and reproduce like the animals already can. Yikes..
It should have been included in the base game 1.4 patch, meanwhile the Biotech DLC could have been strictly just about Biotech for those that want it. I imagine they considered doing it like this, but it's likely they couldn't stop seeing those dollar$ signs, since it makes Biotech go from being just optional DLC to mandatory QoL for a huge chunk of players.
A word of advice - set kids to no drungs policy, for some reason they are becoming psychite addicts in no time.
Road Warrior expansion plox, with appropriate vehicular combat mechanics, kitbashing vehicles from wrecks or salvage, and being able to drill for oil/seize oil rigs to power the bad boys. Also add a hairstylist job/station so that I can give mohawks or tatoo heads to my raiders, plus appropriate ad hoc post-apoc helmets.Or fucking vehiclesI mean I appreciate the devs are still working on this but uuuh how about adding the common qol mods like Pickup and Haul first?Modder's megalomania isn't exclusive to modders.I'm sorry but all this seems a bit too much.
no need for oil, we already have chemfuel.Road Warrior expansion plox, with appropriate vehicular combat mechanics, kitbashing vehicles from wrecks or salvage, and being able to drill for oil/seize oil rigs to power the bad boys. Also add a hairstylist job/station so that I can give mohawks or tatoo heads to my raiders, plus appropriate ad hoc post-apoc helmets.
BTW they should also add water collecting mechanics so that Xtreme Desert is even more extreme, plus think of the Fremen LARP potential.
BRB gathering 'spergs to spam Tynan about this.
Chemfuel rigs then, and chemfuel spills from damage vehicles that catch fire from incendiary weapons.no need for oil, we already have chemfuel.Road Warrior expansion plox, with appropriate vehicular combat mechanics, kitbashing vehicles from wrecks or salvage, and being able to drill for oil/seize oil rigs to power the bad boys. Also add a hairstylist job/station so that I can give mohawks or tatoo heads to my raiders, plus appropriate ad hoc post-apoc helmets.
BTW they should also add water collecting mechanics so that Xtreme Desert is even more extreme, plus think of the Fremen LARP potential.
BRB gathering 'spergs to spam Tynan about this.
Or a way for a game not to devolve into a killbox tower defense sim every single time.I mean I appreciate the devs are still working on this but uuuh how about adding the common qol mods like Pickup and Haul first?
The Ideology Expanded mod has a Scavenger meme that allows you to move them, and people get negative mood if they haven't seen ancient junk, and positive if there's a lot of junk around.must say the ideia of fixing some of the decorative wrecks would be nice for assembling caravans without the need for animals.
i know, but i mean to make then work again, not just for deco.The Ideology Expanded mod has a Scavenger meme that allows you to move them, and people get negative mood if they haven't seen ancient junk, and positive if there's a lot of junk around.must say the ideia of fixing some of the decorative wrecks would be nice for assembling caravans without the need for animals.
In a run I did with it, I had a bunch of cars and barrels that I picked up from all the map tiles I visited for quests, basically used them like sculptures to pretty up the place.
- Grug, make some baby food
*Neanderthal colonist*:
Really? Never saw this or even seen anybody refer to it. Only ever seen ppl sleep with their partner, though they can break up and find someone new.Affair event was already in original game.
Really? Never saw this or even seen anybody refer to it. Only ever seen ppl sleep with their partner, though they can break up and find someone new.Affair event was already in original game.
Can you show what the event looks like
Thought name | Opinion | Max cumulated opinion or stack limit per pawn | Nullifying traits |
---|---|---|---|
Rebuffed me** | -10 | 5 | None |
Failed to romance me | -15 | 5* | None |
Broke up with me** | -50 | 1* | None |
Affair** | -70 | 1* | None |
Divorced me** | -70 | 1* | None |
Rejected my proposal** | -30 | 1* | None |
I rejected their proposal | -15 | 1* | None |
Honeymoon phase** | 40 | 1* | None |
Got some lovin'** | 10 | 3* | None |