http://www.ripten.com/2011/10/29/th...ampaign=Feed:+ripten+(Ripten+Video+Game+Blog)
I find the companion system is very similar to that of the current Fallout games (except that you can have only one) in that you can make them carry things and they will equip what you give them. However, there doesnt seem to be any way to make them decide whether to use ranged or melee attacks or decide which armor to put on if they are carrying lots of it. I find all this rather frustrating.
Not that big of a deal.
I took this as an opportunity to check out Faendal’s equipment. Seeing as I was now level 6 and he had been using the same gear I found him in at level one. What a shitty companion I was. I undressed him in the least sexy way possible and threw all his loot on the ground. Since there doesn’t seem to be a away to equip your companions in specific gear, I put the best leathery armors I could find in his inventory first and he equipped them. The same went for his bow.
This I like. It's less frustrating just to put the armor in their inventory and knowing that the A.I. can equip it himself.
Now, maybe I’m wrong, but once again I can’t express how frustrating this whole companion equipment system is. If I can issue basic tactical commands and gear preferences to my companions in New Vegas, why the hell can’t I do it in Skyrim. It’s an annoying and cumbersome system and I don’t fucking like it.
The complaint this reviewer has is sort of irrelevent. Fallout: NV was made by Obsidian, not Bethesda Game Studios, so expecting some of those companion options from New Vegas is absurd.
When morning came the snow had let up a bit and I could finally see the massive river before me. I marked out a course and dove in. It was hard to see underwater but I swam and jumped furiously to make it to the other side. Finally I emerged victorious and turned around to see Faendal literally gliding across the top of water to meet me. My god, all this time I had been traveling with Jesus.
To be honest this is expected in a Bethesda game, but it really is not that big of a deal.
Sure sounds like a heap of fun