Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Rome Total War II

JarlFrank

I like Thief THIS much
Patron
Joined
Jan 4, 2007
Messages
34,375
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
Another thing I am curious to see is how the general atmosphere/soundtrack in the campaign and battle map will be. Sadly it will not be like EB I think.



ΑΓΗΜΑ, ΣΤΗΝ ΕΠΙΘΕΣΗ

Fucking thing made my blood boil everytime I played greeks. Same thing with romans and those glorious shouts.

EDIT:

SIGNA FERTE
reinstallin'


EB was so glorious. Dat music. Dat voice acting (although there was a slight Anglo accent in the Latin, but the pronounciation was pretty good overall). DAT ARCHAEOLOGY NERDGASM IN THE UNIT AND BUILDING DESCRIPTIONS

In contrast, I cringed when I saw the Rome 2 trailer and heard how anglophones pronounce Carthage.
It hurt. It actually hurt.
I haven't heard any English-speaker pronounce Carthage before. It's... fucking horrible.
 

Brinko

Arcane
Joined
May 7, 2012
Messages
884
All this game lacks now are Princesses.
I actually hope they bring back a princess equivalent. Like a maiden or some shit like that that can charm armies out of moving like geisha's could in FoTS. I'd love having one of my daughters just spread her legs on a bridge and the general doesn't move his army as he must get this pussy.
 

Trent Oster

NOT the real Trent Oster
Joined
May 29, 2013
Messages
7
Where did they get that two retards?

Apparently the chubby one was offered a 14 000$ a year reporter job after completing his journalism studies. So this waste of human ressources went into video games QA instead.

His only redeeming trait is that he likes Project Eternity.
 

Borelli

Arcane
Joined
Dec 5, 2012
Messages
1,305

Space Satan

Arcane
Vatnik
Joined
May 13, 2013
Messages
6,421
Location
Space Hell
Nnnnnnnnnnnnnnnnnnnnnnnnnnooooooooooooooooo. Artillery. Every time TW features artillery it meas the game is fucked. CA always find a way to screw up the game - be it unlimited ammo, like in ETW, or supersniper accuracy like in Shogun 2. Every party with artillery turns into two players sitting on their asses and pounding each other for 30 minutes.
 

Malakal

Arcane
Glory to Ukraine
Joined
Nov 14, 2009
Messages
10,672
Location
Poland
Really? Artillery kind of sucked in MTW2 and earlier games, only situationally useful.
 
Unwanted

Cursed Platypus

Unwanted
Joined
May 31, 2013
Messages
321
Location
Please contact an administrator
Holy shit this game looks gorgeous. THis is one of a kind, no other games manages to show you past civilizations that way (certianly not those low budget map painting sim). IT's the only one that manages you to get so close to the cultures of old.

And for once, the agglomerations are actually visisble and take some place on the map.

But why CA can't into trailers? Why are they always so cheesy and shit?

I hate that fake foreign accent. She's gobbling like a turkey.
 

Brinko

Arcane
Joined
May 7, 2012
Messages
884
vBmyJkS.jpg


cvIS5QB.jpg


Campaign map images.
 

oscar

Arcane
Joined
Aug 30, 2008
Messages
8,058
Location
NZ
Really? Artillery kind of sucked in MTW2 and earlier games, only situationally useful.


In multiplayer team battles it wasn't uncommon for one player to dedicate entirely to artillery. Even in a 1v1 game (I was French, they were Mongol) some guy made a significant portion of his force artillery (I won so maybe it wasn't that great an idea).

Staked-up longbowmen were the real problem. You'd often get Mexican stand-off situations with archer heavy entrenched forces refusing to abandon their position while infantry and cavalry-heavy armies refused to charge. Cue opposing players sending angry messages at each other over chat.

That said there were a good number of bros on MTW2 multiplayer. Had some damn close games.
 

~RAGING BONER~

Learned
Joined
May 1, 2009
Messages
420
looks like their might be female rulers (and or diplomats) this time around when it is faction appropriate (Ptolemies, Britons and some of the Celtic tribes) if that Cleopatra video is anything to go by...


I also really like the way the cities mesh well with the landscape as opposed to past games where they were just walled blocks jutting out of the ground.
 

Brinko

Arcane
Joined
May 7, 2012
Messages
884
http://www.polygon.com/2013/6/6/439...expands-political-system-introduces-civil-war
The Creative Assembly's Total War: Rome 2 will introduce a detailed political system that will see players vie for power within their faction, according to studio communications manager, Al Bickham.
Where previous Total War games had players perform diplomacy with outside factions, Bickham told Polygon that Rome 2 will add an internal struggle to the campaign game by having players manage their relations within Rome.
"If you play as Rome, then you have to deal with the great families of Rome at the time as well as the senate," Bickham said. "The history was all about who was going to be the first man of Rome. After Caesar became a tyrant and crowned himself emperor, everybody else was like, this is how Rome is now, we're no longer a republic.
"It just created all these power struggles that were more about personal gain and personal power than running an entire culture and society in a way that was beneficial to the people."
"Politics is a way of providing more intrigue and more of an internal struggle."
According to Bickham, both the player and the houses in the senate have an agenda and everyone has a fluctuating level of political power. Players can increase their political power by having the right people in the senate working for them. But this carries its risks, because if other houses within the senate feel that the player is getting too big for his boots, they may raise their own armies and go to civil war. If such a situation occurs, a player's expansion across the world would have to be put on hold while they deal with the fact that Rome is now at war with Rome.
One way to balance the political power is through marriage. Marrying family members into other families can balance the sway of power in Rome. If the player marries into a lesser house, it reduces one house's political capital but increases the other's, having a slightly equalizing effect. "It's a way of saying to everybody, 'Hey, I'm not as big as you thought I was,'" Bickham said.
On top of managing Roman politics, players will still have to expand and conquer territories outside of Rome, perform diplomacy with non-Roman factions and fight in Total War's signature real-time battles.
"Politics is a way of providing more intrigue and more of an internal struggle," Bickham said. "Previous Total War games — Shogun 2 being a good example — you're the faction leader and that's it. But now that faction has teeth that may bite you."
 

spectre

Arcane
Joined
Oct 26, 2008
Messages
5,603
So, they never really gotten the hang of regular diplomacy, and yet they want to slap in-faction diplomacy on top of that? That's gonna end well.
This may be just me, but imo Total War actually needs less strategic map micromanagement and more focus on the actual battles to prevent the autocalc all the way, baby, syndrome.
 

Brinko

Arcane
Joined
May 7, 2012
Messages
884
Looks like you can rotate the campaign map. You're looking down asia minor from the North-South direction in that one screenshot.
You could rotate it in Shogun 2 as well. Irritated the shit out of me when I hit the wrong key and my camera is at an obtuse angle.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom