One of the best RPGs of 2016 is missing: Ara Fell
How does it score on your crpganalyser though?
Ara Fell comes with a very good in story (with some surprises), interesting dialog and with many memorable characters. Combat is turn based and challenging. World exploration is fun and rewarding. Character development is weaker due to the predefined characters.
Two thumbs up.
I played it and it's really not good. Unfinished, too. (E.g. that quest with the brigand girl, of which the developer himself said he didn't have enough time to flesh it out.)
I mean, I admire the effort - and I can see there was some actual effort behind this game (especially in terms of art style) - but no small indie team has actually managed to make a great classic-style JRPG so far. And Ara Fell is no exception.
And I don't remember the combat being challenging at all.
Unfinshed? - That is bullshit. Ara Fell is a 30 hour game that tells a believable story with many side quests, never gets boring and is really fun. The boss fights are challenging. But it seems that indie games get more criticized on the Codex these days or are ignored completely.