Iznaliu
Arbiter
- Joined
- Apr 28, 2016
- Messages
- 3,686
I've noticed a disheartening trend that is significantly lowering the quality of discussion on this site. It is, namely, a perception that one knows about the internal workings of RPG developers despite have never worked in anything remotely similar to an RPG development environment. Every man and their dog's opinion is regarded as relevant simply since it supports the preconception that they hold, every little vaguely-rlated anecdote is dredged up and milked for all its worth. Some might say this: "The RPG Codex is host to a number of indie developers and coders; they ought to know about the development of RPGs. This is true, but developing an indie RPG is a very different experience from developing an AAA RPG, or even working at somewhere like Obsidian. The budget, amount of delegation, market requirements, and the factors that seperate the good RPGs from the bad are simply too different to serve as a useful comparison. But these people are hardly the most vocal about their opinions, as they are wise and know that producing a game, even if it is absolute shit, isn't easy. Those who are most vocal have never dipped their toes into the waters of game development, yet they insist they know everything about how RPGs are developed from analysing a few small shreds of evidence and making logical leaps that would make an Olympic long-jumper beam with envy. These people contribute no useful discussion; they are a scourge upon the Codex. They need to realise that there are those who will call out their bullshit and hunt them down for it.