kaizoku
Arcane
- Joined
- Feb 18, 2006
- Messages
- 4,129
this ^Personally, I think it's better to base the discovery not on luck or chance, but on actual research of in-game lore or by doing a complicated quest. Something rather obscure that only few players will pursue, but when they find it actually leads to something, they'll go "wow!".
Extra fun if some of those old tales are not exactly what you've been told, for the better (stepping onto an adventure that is more than you can chew) and the worse (a great treasure that many speak of is not pile of gold, but instead something more platonic like a painting or a love letter).
A cool use I'd like to see on these skill would be something like this:Yes, on second thought that would be a better way to do it. Also a tracking/outdoorsman skill (or if there's a Ranger class in the game) should have an impact on finding secrets.
You're at the inn and overhear a group of adventurers talking about interesting_location_X.
You could try to approach them and get a slice of the action.
Alternatively (or if you fail) you can try to follow them.
If your skill is bad, you lose track.
If your skill is mehh, they confront you before they reach the location.
If your skill is enough, you're able to follow then to the location.