Well the game is called Chaos Chronicles and it's about a party traveling into a shadowy land that has conquered by evil long ago, yes?nothing funny or folk-ish
yes, 'cause what we need these days is more grimdark
He's like the fantasy version of a Mormon.A great use of NPC agenda I recalled is Vigil in Arcanum... he is bent about you visiting his cult and whatever, and usually I'm not interested in that, so we clash so badly that on most playthroughs end up killing him... also, he is a jerk that always try to "handle things for me", I answer rudely and he gets pissed. Good times.
No, Virgil is a nice dude.
Well the game is called Chaos Chronicles and it's about a party traveling into a shadowy land that has conquered by evil long ago, yes?nothing funny or folk-ish
yes, 'cause what we need these days is more grimdark
Since you're new here, you must realize something about the Codex:
First, there is only Disney and "grimdark". ABSOLUTELY nothing in between.
Second, if "grimdark" is overused it means NOBODY should ever use it, it can't be done right ever, and suddenly its complete opposite is true monocle for true monocled gentlemen.
In fact you could pick a side in the druids versus hunter scene. It led of course to killing the other side. However, there were also (mild) consequences, if you decided to go along with treehuggers. In Baldur's Gate (the city), a brother or maybe a friend - I haven't played BG for quite a long time - appeared, accused you of murder and promptly attacked, leaving a powerful crossbow on his body.
Only "grimdark" I have problem with is Gears of War style grimdark and Bioware grimdark. Like in Dragon Age. Why? 'Cause it's shit. No atmosphere, bleak and mostly shitty looking, no interesting things, "grimdark" version of their monsters are just really uglier orcs and other stereotypical monsters blatantly copied, violence that feels "forced" and is actually ridiculous.
We already planned such places/dungeons, but right now this content is on our nice-to-have list.I'd really like to see something similar in Chaos Chronicles. A legendary place that requires some effort to find but is incredibly rewarding when you finally do find it would be great.
Also, will you be able to kill anyone you meet and (possibly) suffer consequences for it?
NPC members of your party could enable additional options in dialogues and they all have their own personal quest that can't be acquired without them. But this part of the game is definitely still work in progress, therefore I can't tell so much about that yet.
There was a time where we needed to conceal our original intentions. If you start to pitch your project to publishers for the first time, you definitely don't want to tell them about a hardcore niche target audience.But this description made me laugh hardly:
Current project description is the biggest incline (idea change during one game development) I ever heard of!
Please don't fick this auf
I thought he was talking about flicking the bean or something.Please don't fick this auf
Your awkward translation of fuck this up into German made me laugh hard. Brofist for this.
We'll leave that one for the 3DS spinoff game.Grimdark or Disney, make your decision. We can live with both as long as nobody says Anime .
HobGoblin42
I must ask one thing though. Will there be any kind of dwarven ruins or abandoned settlements to explore?
We are offering an open world gameplay. You can walk wherever you want as long as you survive the encounters. Our world map is very similar to games like Ultima or Phantasie. While walking through the wilderness you will discover more and more locations . The main plot will lead you to some specific locations, but you decide when to go there.
Yes, many locations are not relevant for the main plot of the story, but provide secrets and hidden treasure. Most of those secrets/treasures are linked with some side-quest. I think about 30% of the content in Chaos Chronicles is more or less optional.
Also, Bosch is more like what a medieval priest would dream up when he passes out drunk after fucking the blacksmith's son and feeling guilty about it rather than grimdark. It's much, much more on the weird side than the grimdark side.