Lurker King
Self-Ejected
- Joined
- Jan 21, 2015
- Messages
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Interplay was a mess.
The endboss is an Islamic State looking guy who transforms himself into a Dragon and if you are not prepared he will fuck you up! No kidding
Interplay at the time couldn't tell what was risky and what had higher chance of success. As Ion said, they saw Lionheart as an opportunity to make a quick buck. As for Icewind Dale, IWD2 was still being developed when the Lionheart contract was signed.
One big issue is that they weren't counting on their stock going to shit for good. By Dec 2001 it was being sold for ~$0.50. NASDAQ delists companies with a share price below $1, but they give companies time to recover. Interplay stock went from ~$0.50 in early 2002 to ~$0.08 by the time it was delisted in October 2002.
I think the game was the first true disappointment for many gamers.I dont think i was ever so dissapointed by any game as much as with Lionheart.
I think the game was the first true disappointment for many gamers.I dont think i was ever so dissapointed by any game as much as with Lionheart.
If it was just shit, it wouldn't be as bad. That it had and even shows promise actually makes it worse... if that makes any sense.
I still don't understand how they gave up past Barcelona, yet made game with 10 chapters long...
Fairfax: Yes, most reviews focus on how the game got worse after Barcelona, and I agree, but the game deserved more credit.
Ion: We should have just made the game shorter, cut out England entirely and focused on the ending scene. We tried to do too much in the time we had. Black Isle was going under and was late with just about every milestone payment...we had to hire people that we didn't have their first paycheck for, which is always fun.
Sounds like a true Codexian at heart.before the release, there was a user called drunkdwarf who tried to convince everyone about the shitty state of the game
Ion: I played a lot of D&D as a kid. Heck, we were even working with Atari for a while on a Ravenloft game that, honestly, was looking pretty good before it got cancelled because Temple of Elemental Evil didn't perform to expectations.
If you are interested, I found a site where you can download a Demo, but I didn´t test it myself:Interesting stuff. Is the game still worth playing as a partial demo of a full game?
The game had p awesome isometric graphics, sadly capped at IIRC 800x600 though. I think they actually used the very same engine Reflexive's been using for their numerous shareware office games at the time.
I remember even making a basic high resolution patch for this game, lol.
Nah that's not me, I never actually released anything.
very same engine Reflexive's been using for their numerous shareware office games at the time.