Grunker
RPG Codex Ghost
Manipulation at best. The requirements are rarely steep enough to railroad your character, and good D&D builds can have four or five classes.
Once you get into epic levels, sure. Most prestige classes can only taken around level 7-10 or so. It takes about 15 levels to get and develop your prestige class, and up to that point it's 100% on-rails. If you want to take two, you have to target that outcome from level 1 with no deviations.
(Most of the time anyway. There are a few prestige classes with relatively lenient requirements, but most of them just aren't.)
This is plain untrue. Having played multiple pure combat/dungeon crawling campaigns and GMed even more, most D&D builds using all supplements will have 3 classes before level 10, and two of those can be prestige classes no problem. Before level 12-13 you will have your fourth no problem. Of course some builds are much more narrow, but that's a choice. Basically, in 3.5, you choose classes much in the same way you choose talents in PoE, except some require you to pay a feat or skill-cost.
Also as Pathfinder incentivices staying in-class you have just as many single-classed as very multiclassed characters there.
But saying that prestige classes railroad characters displays lacking knowledge of how they work in practice, sorry.
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