During this time, I also attended a history class unlike any of the ones I’d taken before. It was a real history class, basically. The teacher was young, having the sort of punk-rock aesthetic (piercings, funny-colored hair, that sort of thing) that makes parents worry about their child’s education. You could tell that she took up teaching because she was the type of idealist that wanted to give back to the community, and to her this meant dropping truth bombs on us impressionable kids. The hope was that this real talk would allow us to go further than we might if we believed the wrong history books or believed the things said in conservative Spanish media.
So when I started asking about the United States government and their ethics, my mother was quick to blame that professor–oh, she must’ve been poisoning my mind! What my mother didn’t know was that it was good ol’ video games that were corrupting me, making me ask questions.
It was playing through a version of history where Americans drove themselves to destruction because we refused to stop relying on oil that made me wonder about this country. It was playing through a reality where we valued being a formidable war force above all else that made me worry about this country. It was playing through something where the government cared so little about its citizens that it would knowingly construct vaults with the purpose of experimentation that made me feel sick thinking about what this country was capable of. It reading about how corporations like Vault Tek got away with manipulating the populace for personal gain that made me find out that corporations sometimes have more rights than actual human beings. And so the reason all Fallout 2 felt compelling was because its version of the future wasn’t so outlandish.