Night Goat
The Immovable Autism
Yeah, when the combat is as tedious as PoE's you really don't want to turn up the difficulty and make it take longer.
To be fair, I have ZERO expectations for Torment after the clusterfuck that was Wasteland 2.Here's hoping that Torment Numanuma will actually have an interesting world and lore that's not ecyclopedia'd in your face, with funny words such as Hŵrpa Dwrp.
the combat itself was uninteresting (reardless of difficulty). There are plenty of "difficult" games that fail to promote alternative tactics or approaches - if anything, they can encourage the opposite.
Yeah, when the combat is as tedious as PoE's you really don't want to turn up the difficulty and make it take longer.
I'm attacking Roxor because he is a retard. This review made me buy Blackguards 2.
People who tolerate mediocrity are the reason we don't get anything better.
Agree 100%.
I am curious about staff member Infinitron's opinion about this review. Would he think that the only RPG ever that tried to be good from the best RPG company ever is severely misrepresented?
I'm attacking Roxor because he is a retard. This review made me buy Blackguards 2.
People who tolerate mediocrity are the reason we don't get anything better.
Agree 100%.
You are dumber than a sack of potatoes. Just because YOU like the game it should be obvious it's shit.
at least over there you can see a couple folks making some sort of attempt to respond to the substance of the review:
on the nature of dex
on the nature of accuracy
on the nature of cogito
on the nature of Plato
meaning that learning is actually a process of remembering. Was that confusing? It doesn't matter, because all you have to notice is that none of this has even the slightest thing to do with with Pillars of Eternity.
I suppose if you were trying to accuse PoE of being unoriginal regarding souls and reincarnation it'd make way, way more sense to reference Buddhism or maybe the Vedas, but even then you'd have an awfully long climb ahead of you.
on the nature of Hegel
but I can say that Mssr Roxor's name-dropping of various philosophical figures smacks of the shallow pseudo-intellectualism of one hoping to dress up a weak argument with a few fancy names.
they give the impression of one who formed the opinions far before they had reasons to support them.
"dumber than a sack of potatoes"
"dumber than a sack of potatoes"
Hey, no need to attack our resident potatoes like this.
But yeah it's an okay game, better than I expected but I had exactly 0 expectations. I'm glad I pirated it and there's nothing really memorable about it, but there's something about it that's nice and relaxing to play. Shame all round, as a lot of expressly minor tweaks could have added up to make it really great, but too much of its design seems calculated to be blandly inoffensive. I was going to write a longer post/review of it, but frankly I can't even be bothered, and I guess that says enough.
To be fair, the clown reviewer is also a potato.
But yeah it's an okay game, better than I expected but I had exactly 0 expectations. I'm glad I pirated it and there's nothing really memorable about it, but there's something about it that's nice and relaxing to play. Shame all round, as a lot of expressly minor tweaks could have added up to make it really great, but too much of its design seems calculated to be blandly inoffensive. I was going to write a longer post/review of it, but frankly I can't even be bothered, and I guess that says enough.
And the review was spot on with few minor points like that some quests were memorable and fun with multiple way to solve them and there was a few unique trinkets like small buckler which gave you better defense and much better offense than generic Tower shields you can craft and the fact that as the worst Obsidian game goes NNWN2 OC is still lot more banal, shit and boring than PoE, the worst part was obliviously entire Chapter II and Balance Bay with its multi loading screens fedex quests and very disappointing factions; on the other Hand Village of Stone Age Noble Savages had some fun quests and tied to the finale and its question: What Can change the nature of gods? It was also lot shorter too.
It was fun game in Chapter I, boring hore in chapter II and much better deeper game in Chapter III and IV where your previous life choices and choices from game tied up nicely.
Had to admit I played it on easy at end just to diminish the time waist-ed on exterminating the trash mobs, the ending felt satisfying even if much of it was left for sequel/DLCs.
I blame Sawyer for pretty much the worst of PoE its blandess and FC-ness... It could be much better game but its still above AAA mainstay tittles like DAI or AFs so my vote 8/10 stands.
The same retards who now bash POE vote DA as the RPG of the year.
This is pretty hilarious since I thought DA was garbage for many of the same reasons I don't love POE. Namely, combat too-inspired by MMOs and endless trash combat. Now that you mention it, the games are a lot more similar than I realized.
Combat system should be reworked in POE. Period. However, in POE's case it can still be salvaged, while DA's combat system was doomed from the start.
Both games need to be completely rebalanced and rebuilt with better encounter design and AI while jettisoning the various degenerate mechanics in them, but I have to give DA the edge because at least it was more original and had more interesting character development.
People are too afraid to play on PotD. That should be the only acceptable difficulty setting. Also, tick all the expert mode stuff except AoE markers if you're not a sucker for missing BG functionality.
Maybe he likes romances.
If your delay between actions is governed by recovery, then surely the attack speed doesn't matter for the multiplicity of attacks, but only how fast they are resolved. And similarly, if action speed alters recovery, and gun reloading is during the recovery stage, then action speed translates into faster reloading. There is also more than just a 'case' for mages, given how fukken slowly the cipher spells go off.
Maybe he likes romances.
My favourite is Sir Gawain and the Green Knight
Maybe he likes romances.
My favourite is Sir Gawain and the Green Knight
The encounters are just the same shit over, and over, and over again. It's like a Korean MMO.
felipepepe
They could have hundreds of guys with eons of experience. You can't just spend 3 years and beat a system that was being constantly upgraded, tweaked and polished for decades. Notice how the first system that managed to outperform DnD was Pathfinder, which was nothing else than a slight upgrade of the 3.5 ruleset. A guy who made Knights of the Chalice managed to outperform both Obsidian and Bioware when it came to combat design despite being a single person who also never designed a video game before. I'd like to remind you that the same Bioware who made RPG Codex's 4th best RPG started making banal shit boring DA games the moment they've lost access to the Dungeons and Dragons license.