Good review, the game is very mucha welcome surprise with its combat system, great fun setting and customizable cards. The review does bring up some very interesting points that can be addressed with future patches like the fact that restarts dont allow you to customize your team again (which was pretty much my top complain too) and the Fate trader which can sell overpowering equipment doesnt bother me much.
I also wished that the game decided what ot wanted to be more clearly since adding more defined RPG elements would make it more like a proper campaign rather than separate scenarios, or going full XCOM western... Personally I rather liked the idea either way although I think going full XCOM woukd require a proper sequel while adding scenarios and RPG options could be done in a proper expansion or DLC
BTW get that Blackguards shit out of here; the reason the sequel did so badly is that they dumbed down the combat by removing the to hit system to appease the popamole crowd; it didnt work and nobody gave a shit
That is a lesson for the Hard West developers; if you try to please the popamolers you lose the PC crowd where your startegic game is aimed to, just look at Wasteland 2 and Original Sin I bet they must have sold what 100,000 to 150,000 extra units because of consoles? They dont care about that and chasing after them only waters down your product. If you dont believe me look at XCOM 2 only for PC
I also wished that the game decided what ot wanted to be more clearly since adding more defined RPG elements would make it more like a proper campaign rather than separate scenarios, or going full XCOM western... Personally I rather liked the idea either way although I think going full XCOM woukd require a proper sequel while adding scenarios and RPG options could be done in a proper expansion or DLC
BTW get that Blackguards shit out of here; the reason the sequel did so badly is that they dumbed down the combat by removing the to hit system to appease the popamole crowd; it didnt work and nobody gave a shit
That is a lesson for the Hard West developers; if you try to please the popamolers you lose the PC crowd where your startegic game is aimed to, just look at Wasteland 2 and Original Sin I bet they must have sold what 100,000 to 150,000 extra units because of consoles? They dont care about that and chasing after them only waters down your product. If you dont believe me look at XCOM 2 only for PC
Last edited: