Rivmusique
Arcane
One of the best games I've ever played and the DLC so far makes it even better. Great to see so much enthusiasm here, too.
Are you using empowered abilities?I honestly thought Sawyer knew better than this -- to make a game harder, make the enemies hit harder, you don't have to turn them into giant damage sponges.
I made the mistake of going for a "completionist" (sort of) playthrough on PotD. Early game is good and hard, midgame is about the same as on Hard depending on the order in which you do shit and it does maintain the challenge a bit longer, but the late game optional content is fucking awful now. Everything has a million hitpoints so every trash fight is a slow, grinding attrition thing where you chip away at the mooks one by one while countering whatever they throw at you. I'm on level 20 and am thinking of just fucking dropping it, it's so bad.
Are you using empowered abilities?I honestly thought Sawyer knew better than this -- to make a game harder, make the enemies hit harder, you don't have to turn them into giant damage sponges.
Perhaps your penetration is too low?
Who cares?he is back
If you're level 20 your DPS should 2-shot mooks in melee and mages 2-shot things with final level spells. Otherwise you should re-think your party.I'm on level 20 and am thinking of just fucking dropping it, it's so bad
Why? His favourite D&D system is 4E, so these problems, along with others mentioned in Roxor's review, should be expected.I honestly thought Sawyer knew better than this
Can't you just change the difficulty in the option menu,or is potd locked?Dunno, maybe I'm playing this wrong. In any case this isn't fun. It's not particularly hard, it's just tedious, rote, and grindy.
There are many issues with POE2 combat, but POTD featuring massive HP sponges is not one of them. I honestly don't know where that's coming from. Maybe if you're always grazing people and underpenetrating?
There are many issues with POE2 combat, but POTD featuring massive HP sponges is not one of them. I honestly don't know where that's coming from. Maybe if you're always grazing people and underpenetrating?
I already said my penetration is fine and I'm landing solid hits. Legendary weapons all around, and they're pointless: hits are worth few tens of HP when even mooks have hundreds.
Special attacks do do a lot of damage (the monk's Inner Death will hit for about 400 for example, the cipher's Thousand Cuts is about as good when it hits, and so on) but regular weapon attacks are pointless -- they do maybe 50 points on a hit, and even mooks have hundreds of HP. So I'm cycling through the same couple of abilities over and over again, or just select-all and auto-attack, using heals to keep the party up. Either way this is really fucking dull.
(Yes I'm in BoW now. It's true that compared to this, Drowned Barrows was positively squishy.)
you all agree that Deadfire is more fun to play than PoE.
I have my own biased experience with this to declare that attrition is dead.
You all say you want strategic gameplay yet you all agree that Deadfire is more fun to play than PoE.