Voting and democracy is inherently homosexual, only the select few of the aristocracy ever has any taste in any society. Just take a look at any best selling list from any time period, and in any medium, and my point is made for me. If I'm going to vote I'm going to make it a statement and an exercise in education of plebs. The entirety of the CRPG genre has been single-handedly carried by three great men since computer RPGs overtook tabletop as the optimal entertainment format in the 80's. This treefold Atlas consists of Robert J. Woodhead, who caved out the genre itself, David W. Bradley that forged a future for a genre that might otherwise have become stale and died, and finally perfected by Cleveland M. Blakemore. What I present you with here is not just my favorite RPGs, or games, this is the CRPG canon whittled down to just ten games.
Top RPGS:
*Wizardry: Proving Grounds of the Mad Overlord
*Wizardry: Knight of Diamonds
*Wizardry: Legacy of Llylgamyn
*Wizardry: The Return of Werdna
*Wizardry V: Heart of the Maelstrom
*Wizardry: Bane of the Cosmic Forge
*Wizardry: Crusaders of the Dark Savant
*Grimoire: Heralds of the Winged Exemplar
*Wizards & Warriors
*Dungeon Lords
Honorable mention goes to Jon Van Caneghem, who was destined to always play second fiddle to Sir-tech, and I would have put his magnum opus in the spot of Dungeon Lords, if it wasn't for the simple fact that Dungeon Lords is one of the most important games ever made and it is only thanks to the forbidden fusion of old school CRPG and action game that we have companies like FromSoft now dominating the gaming landscape after the Japanese started copying the Bradley design innovation for consoles. Without Dungeon Lords there would be no Dragon's Dogma, no Dark Souls, and no Nioh. Even the Chinese have started to copy the formula.
Dishonorable mentions go to Richard Garriott, Ray Muzyka and Greg Zeschuk, as well as Todd Howard, the four horsemen of RPG decline. Swen Vincke is seemingly aspiring to become a fifth with his degenerate horseshit topping the charts of late.
Hidden Gems:
*Grimoire: Heralds of the Winged Exemplar
*Wizards & Warriors
*Dungeon Lords
*Two Worlds
*Vendetta: Curse of Raven's Cry
*Mistmare
*Summoner
*Devil Whiskey
*Jettatura
*Evil Islands
The three first are a given, despite being as important as the Wizardry games they never get the same recognition of historical importance or how great they were within the genre. Two Worlds is like Oblivion or Gothic 3, except good. Vendetta is one of the exceedingly rare historical RPGs about pirates. Mistmare has the same atmosphere as Gothic or the first Witcher but it's almost entirely forgotten and a bitch to get running properly on modern systems. Summoner I make no excuses for, I'm only including it due to nostalgia, and more people should play it. Devil Whiskey was a failed indie attempt at taking the blobber crown, something only a Neanderthal could do, and then Jettatura was another go at it, both largely ignored by the mainstream. Finally I'm including Evil Islands because despite all the retards here putting either pure aciton games, or shooters like Deus Ex or System Shock on their lists, or visual novels, this forgotten gem of a game proves that you can make a tactical game get along with RPG elements. The RPG fantasy version of Commandos was never truly followed up on.
Consider yourself educated.