CURRENTLY Work in Progress
Sigh.
Strategy Game
Arcade Action
- real time combat
- single gameplay UI
- 3rd person overhead, 2D environment
- non-online multiplayer gameplay supported
- linear game progression (game levels)
- no permanent character progression
- no money system
- joystick controls
+ collect items
+ tracks health
+ four different player characters with different abilities
+ basic story
+ basic setting
Flight Simulator
Adventure
- primitive infrequent preset combat
- single gameplay UI
- 3rd person pseudo 3D environment
- no defined health system
- single player character only
- equipment based permanent character progression
+ keyboard and mouse controls
+ open world exploration
+ collect items
+ developed story
+ developed setting
+ npcs with limited interaction
(War) Strategy Game AKA Map Porn
Castles II: Siege and Conquest
Tactical Battle Game
Squad Tactics Game
Action Adventure
- real time combat
- single gameplay UI + inventory menu
- 3rd person overhead, 2D/ pseudo-3D environment
- gamepad controls
- single player character only
- equipment based permanent character progression
+ single player gameplay only
+ open world exploration
+ collect items
+ tracks health
+ simple money system
+ basic story
+ basic setting
+ npcs with limited interaction
Dungeon Crawl RPG AKA Blobber
- 1st person 2D environment
- limited linear exploration and game progression (can backtrack through previous dungeon levels)
+ turn-based combat
+ no movement in combat
+ single player gameplay only
+ keyboard controls
+ town menu + exploration gameplay UI + combat gameplay UI + character menu
+ open world exploration
+ random combat
+ collect items
+ tracks health
+ experience based character progression
+ advanced character attribute system (6 primary stats)
+ developed magic system
+ simple money system
+ basic story
+ basic setting
+ npcs with basic interaction (improves with Wizardry IV, V, VI and VII)
Strategy RPG AKA Goldbox
Japanese RPG AKA JRPG
Tactical RPG
Action RPG
MMO RPG
Arcade Shooter/ Adventure/ Strategy Hybrid
Strategy/ Squad-based Tactics/ Adventure Hybrid
Arcade/ RPG Hybrid
Dungeons and Dragons: Shadows of Mystara
Action Adventure/ RPG Hybrid
Zelda II: The Adventures of Link
- real time combat
- 3rd person overhead + side scrolling, 2D environment
- gamepad controls
- single player character only
- equipment based permanent character progression
- no money system
+ single player gameplay only
+ exploration gameplay UI + combat gameplay UI + spell menu
+ open world exploration
+ random combat
+ collect items
+ tracks health
+ experience based character progression
+ control multiple player characters
+ create your own player characters
+ multiple player character classes
+ simple character attribute system (3 stats - life, magic and attack)
+ simple magic system
+ basic story
+ basic setting
+ npcs with limited interaction
Strategy/ Squad-based Tactics / RPG Hybrid
Heroes of Might and Magic III