There are RPGs that i will never get tired of replaying like Gothic games or Morrowind.
So what about rpgs you will never go back to? Reasons can be different, ranging from the game being nostalgia fueled disappointment, or a pos, or too long and tedious to attempt a playthrough again, can be a decent game but only for single playthrough, or a good game but you overplayed it so much that you just can't stand it anymore. Etc.
For me it's
So what about rpgs you will never go back to? Reasons can be different, ranging from the game being nostalgia fueled disappointment, or a pos, or too long and tedious to attempt a playthrough again, can be a decent game but only for single playthrough, or a good game but you overplayed it so much that you just can't stand it anymore. Etc.
For me it's
- Kingdoms of Amalur. Boring and repetitive with shit story and lamest setting, gameplay is just killing one wave of same enemies after another and doing fetch quests. Real torture.
- Risen 1. Bland Gothic clone. I can just play gothic games i love :\
- Fallout 1. Nostalgia is a drug, you can remember a childhood game as one of the greatest rpgs ever, but when you replay you realize it doesn't have much to offer anymore and not even that good. No reason to go back.
- Fallout Tactics. Great game but i finished it twice and feel like it's time to check out.
- Underrail. Decent game with challenging combat encounters and build autism. Way too long and tedious, too many busywork with the loot, backtracking and so on. I finished it once and i... probably don't regret it. But i don't feel like doing it ever again.
- Diablo games and the likes. Nothing really to offer other than mindless monster slaughter. Just tired of this type of game.
- Disco Elysim. Whether you consider it an rpg or not it's up to you. I just don't think this game is worth playing more than once. Maybe even that one time was a mistake.
- Dungeon Lords. Janky and unfinished game but i can't say i didn't like it. But i never managed to force myself to finish it despite trying a few times. And i don't think i will.
- Daggerfall. Fun game even if too repetitive in nature. But after playing unity version the game started to crash every 15 minutes after i spent 50 hours in it so i can safely say: Never ever. Just don't have motivation doing the same repetitive random quests.
- Oblivion. Dumb, prosperized game that crashes a lot. Mods will never fix it. I'd rather just replay Morrowind.
- Kotor 1-2. 2 years ago i replayed these games for the final time. Time to put them aside.
- Witcher games. Geralt fatigue and CDPR disgusts me.
- Icewind Dale. Finished two times. Decent. But i already know all this game has to offer and i prefer this type of games to be with turn based combat these days.
- Atom RPG. Tried to finish it twice. Just can't seem to enjoy. Mediocre soviet meme Fallout clone with less enjoyable combat. No reason to bother.
- Divinity. Worth playing at least once. But you see the broken, buggy nature of this game. Not good enough for a second time.
- Divinity OS1. Tiresome, tryhard. Finished it once with a friend. It was an undertaking for sure and killed any desire to play rpgs in coop ever again.
- Beyond Divinity. I never finished it in 2000s because it was buggy as shit. And it's worse than Divine Divinity.
- Dragonfall. Finished twice, game has nothing more to offer to me. Plus combat is average and engine is shitty.
- Eschalon Book 1 and Book 2. Below average games not worth replaying.
- NWN 1 OC. Painful and boring. I'll stick to modules.
- Lionheart. Disappointing, rushed game.
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