Modron
Arcane
- Joined
- May 5, 2012
- Messages
- 11,017
rpgcodex.com back then before DU forgot the password to the email he registered the site with.rpgcodex.netPlease provide links
rpgcodex.com back then before DU forgot the password to the email he registered the site with.rpgcodex.netPlease provide links
The pause function in most rtwp games is similar to the pause function in total war games. You're not really supposed to use it. If the action is too fast and the game too difficult for you, just lower the difficulty. That's how I play it anyway.
but hybrids like OpenXcom
I agree with this but why is it ironic? These games can focus much more on combat than CRPGs.it's not CRPGs that have the best TB combat (at least among older games), but hybrids like OpenXcom and Jagged Alliance 2. Even TBS games Age of Wonders 1-2 have better combat than the vast majority of CRPGs.
and JA2 are dismissed as CRPGs
It's the smallest duration that has physical meaning to us because it's the smallest we can observe, that does not mean time is not continuous.IE games + NWN derivatives aren't rtwp because they aren't real time. Having a discrete time step is the opposite of real time.
Planck time (plural Planck times) (Abbreviated as: tP) (physics) A natural unit of time, equivalent to the time it takes light to traverse one Planck length; it is the smallest duration of time that has physical meaning.
Witcher 3 is not a good game so how is this relevant?and JA2 are dismissed as CRPGs
On Codex JA2 is in top 20, before Witcher 3.
No games are truly realtime, game state is updated a few dozen times a second, so the smallest observable time unit is typically 20-50 ms. Rendering engines can improve the illusion of continuity by interpolating movement and animations between 2 or more frames even if game state has not changed between them.People who think IE games are rtwp simply don't understand how the games work, there is nothing any more real time about them than say, watching another player take his turn in a turn based game.
Witcher 3 is not a good game so how is this relevant?
In forum discussions the Witcher 3 is not respected much so JA2 ranking higher than a game that is generally considered shitty has no bearing on whether JA2 is dismissed as a CRPG or not.Witcher 3 is not a good game so how is this relevant?
As I mentioned before nugames are gaining on classics in Codex ranking.
1. JA2 is in top 20In forum discussions the Witcher 3 is not respected much so JA2 ranking higher than a game that is generally considered shitty has no bearing on whether JA2 is dismissed as a CRPG or not.Witcher 3 is not a good game so how is this relevant?
As I mentioned before nugames are gaining on classics in Codex ranking.
Careful, we're getting dangerously close to hashing out what an RPG is for nth time here.
People claiming bg series is for casuals when there's been tons of whining on how people can't handle
RTwP feels more like a real combat, while TB is heavily abstracted.
Yes, this is why the Codex should filter prospective members with one simple question: Do you reject Bioware and all its works?RPGcodex was kind of born on the idea that there were alternatives to Baldur's Gate that were better (Fallout).
Correct in so far regard to Fantasy theme. With Science Fiction theme, UFO Aftershock and UFO Afterlight are jostling for the top spot.SCS and IWD2 are superior to all tb games, including kotc2 and toee. They have most of the depth and what they lack in mechanics, they more than make up in not relying on initiative and aoe bullshit.
High level rtwp is better than high level tb. Reverse is true for low levels.
Also correct. That's the essential key in considering a RTwP battle. In contrast, you think of TB battles as Staccato beat, with each beat like a turn.You need to reconsider your perspective when playing rtwp games. It's like a rhythm game within an RPG game.