Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Ryu Ga Gotoku Studio (Yakuza, Judgment, Binary Domain + more!) Discussion Thread

Lyre Mors

Arcane
Joined
Nov 8, 2007
Messages
5,431
Anyway, it's a blast here in Okinawa. The karaoke bars, the vending machines, and the cats everywhere are just like in the game. But I forgot to wear a leisure suit to stroll around in.
Just a vacation, or there for other reasons? I'm jealous!
 
Joined
Nov 23, 2017
Messages
4,633
Hell, just whenever this guy gets screentime it shames most video game scene direction

T7JNvIc.png


^ If personality was a screenshot
That's a real person by the way.

View attachment 46304

He’s in one of my favorite movies.

 

KeAShizuku

Educated
Joined
Dec 11, 2023
Messages
180
Death to the foreign pig dogs! <shoots Western made firearm> Ishin was a really great game set in a fascinating period of Japanese history.
 

Endemic

Arcane
Joined
Jul 16, 2012
Messages
4,448
- I dropped the hostess girl mini-game right away. There's something off-putting about inserting real-life actors into it. Did we not learn lessons from the 90s FMV craze?
- Akame was ... ok. I still miss Kaoru Sayama from Yakuza 2.

2 had that stuff as well though... Or do you mean the PS2 original?

Death to the foreign pig dogs! <shoots Western made firearm> Ishin was a really great game set in a fascinating period of Japanese history.

In which you play janken and sex shmup minigames with courtesans. :P
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,762
Location
Copenhagen
is there ever an explanation given why all these protagonists want so desperately (enough to risk their lives and spend way more money than they're apt to earn from the result) to work for the same guys they spend every cutscene talking about with disgust or do the japs just figure that that motivation goes without explaining :hero:
 

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
29,855
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
is there ever an explanation given why all these protagonists want so desperately (enough to risk their lives and spend way more money than they're apt to earn from the result) to work for the same guys they spend every cutscene talking about with disgust or do the japs just figure that that motivation goes without explaining
Some people give their word and stick to it despite everything. To retarded extents sometime.
 

Endemic

Arcane
Joined
Jul 16, 2012
Messages
4,448
is there ever an explanation given why all these protagonists want so desperately (enough to risk their lives and spend way more money than they're apt to earn from the result) to work for the same guys they spend every cutscene talking about with disgust

It's true that Kiryu has a thinner and thinner excuse for getting involved in the last few entries' plots, but at the start it's perfectly understandable. He was raised in a Yakuza-run orphanage and knew little else - to him success and prestige meant joining them.
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,762
Location
Copenhagen
Am I missing something with this game's structure? I was only just introduced to the game's management minigames and stuff, and now it feels like I'm nearing the endgame?

is there ever an explanation given why all these protagonists want so desperately (enough to risk their lives and spend way more money than they're apt to earn from the result) to work for the same guys they spend every cutscene talking about with disgust

It's true that Kiryu has a thinner and thinner excuse for getting involved in the last few entries' plots, but at the start it's perfectly understandable. He was raised in a Yakuza-run orphanage and knew little else - to him success and prestige meant joining them.

Yeah, it's not that. It's stuff the dissonance between Majima finding out a cop is involved in an underground gladiator ring of ultimate evil then two seconds later praising his honor in a heartfelt scene. These guys will spend whole cutscenes talking about what human filth the yakuza are then go to great lengths to join them. I guess Majima's motives are a little more coherent in that he's got the whole thing with his brother and so seems to have ulterior motives for wanting to join etc.
 

Grampy_Bone

Arcane
Joined
Jan 25, 2016
Messages
3,943
Location
Wandering the world randomly in search of maps
The yakuza mythology is supposed to resemble feudal Japan, Kiryu is a loyal samurai who will die for his lord, no matter what. In the classic literature yakuza were defenders of the downtrodden who were treated with disgust by mainstream society. Its why there are so many plotlines involving pure hearted bums and hookers. Kiryus anger is because he sees the Yakuza straying from their honorburu roots and becoming greedy and corrupt.

I think this setup is particularly bad in Yakuza 0 though. All the Tojo people are such collosal shitbags it makes his loyalty totally absurd. Y1 handles this better.

Also, these games are way longer than you think. I bet you're not even halfway through Y0.
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,762
Location
Copenhagen
The yakuza mythology is supposed to resemble feudal Japan, Kiryu is a loyal samurai who will die for his lord, no matter what. In the classic literature yakuza were defenders of the downtrodden who were treated with disgust by mainstream society. Its why there are so many plotlines involving pure hearted bums and hookers. Kiryus anger is because he sees the Yakuza straying from their honorburu roots and becoming greedy and corrupt.

I think this setup is particularly bad in Yakuza 0 though. All the Tojo people are such collosal shitbags it makes his loyalty totally absurd. Y1 handles this better.

Also, these games are way longer than you think. I bet you're not even halfway through Y0.

I'm in Chapter 12?
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,762
Location
Copenhagen
I'm in Chapter 12?
Okay, 2/3rds of the way through. The finance game opens in chapter 5 or 6 though.

What I meant by just is that I haven't gotten access to the new areas in the minigames yet and I was putting off doing the minigame proper until then since the game says access would come as I progressed through the story. Was I supposed to grind Leisure King / Sunshine in the chapter I got it to grind out the minigame in that chapter then? I figured I'd wait until I had access to both characters.
 

Endemic

Arcane
Joined
Jul 16, 2012
Messages
4,448
I think this setup is particularly bad in Yakuza 0 though. All the Tojo people are such colossal shitbags it makes his loyalty totally absurd. Y1 handles this better.

Well if we're going to nitpick consistency, why didn't Kuze just shoot Kiryu at Dojima HQ? Dojima himself didn't intervene until maybe 30 minutes later, after a lot of fistfighting and broken objects. If anything is contrived it's how the fight scenes sometimes have illogical setups.
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,762
Location
Copenhagen
I suppose if I was meant to set aside 10ish hours for just moneygame grinding and "unlocks as you progress through the story" meant something else than what it sounds like it would explain why I'm now in Chapter 13 without enough money to start unlocking 100mil nodes let alone the more expensive ones and apparantly you can't play the minigame in this chapter :negative:

Sera kicked my ass for like an hour on Hard, couldn't escape the feeling I was meant to have more shit when I fought him.
 

Grampy_Bone

Arcane
Joined
Jan 25, 2016
Messages
3,943
Location
Wandering the world randomly in search of maps
grind out the minigame in that chapter then?
I tried to space it out, running each every few chapters to the next major milestone, so I didn't get too bored with it. The minigames are very backloaded in that you have to reinvest all your profits until everything is maxed before you'll make real money, but then it's the best way to level up (along with Mr. Shakedown.)
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,762
Location
Copenhagen
grind out the minigame in that chapter then?
I tried to space it out, running each every few chapters to the next major milestone, so I didn't get too bored with it. The minigames are very backloaded in that you have to reinvest all your profits until everything is maxed before you'll make real money, but then it's the best way to level up (along with Mr. Shakedown.)

At this point it looks like I have to do basically everything in Chapter 14 then. I've only done half of Real Estate's first part and most of Cabaret's first part.
 

Abu Antar

Turn-based Poster
Patron
Joined
Jan 19, 2014
Messages
14,194
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Always space out minigames, and do not save them for late game. This is true in every game in the series.
 

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
29,855
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Sera kicked my ass for like an hour on Hard
Man the first time I was at zero clue with the one eyed dude and I just hit them all with the spinning legs.

Sera in heat mode will Grab you out of anything in melee range for a punishing combo that ends with you downed, unless you sidestep on Quick timings. At least on Hard.
Buddy I have no clue what he can or can't do. I think I accidentally cleared the area on the first go(save the achievement one) and all I remember from it is Majimbo screaming everywhere. On hard, yeah.
Legend playthrough is much different since I played enough yakuza to get the flow of things, if not the skill.
 
Unwanted

Cologno

Unwanted
Joined
Jan 3, 2024
Messages
293
Finished Kiwami 1 and onto K2. I didn't do a lot of the sode content save gambling and the micro car racing. Hope they used the first game as a mere basis for later stories because K1 was a dumpster fire.

Positives: *fun combat system with solid progression

* Despite the "real yakuza use controller" splash image at startup it's actually playable with a mouse/keyboard. Remap some stuff and you be good to go.

* Short length

Negatives:
* Story was meh. Plot holes that gape "lololol Japan is weird" excuse for things not making sense. And even that's not an excuse except for side content shit.
* Majima. I really don't like this guy. The Majima Forever shit was just tacked on filler. His fights were the only decent thing and a break in the monotony of beating up goons, drinkards, and street gangsters. Otherwise, his role in Y1 was there to fill up space. I hear Y0 gives some better background and hopefully better context so in a weird way I'm glad I didn't start the series there. Something to look forward to
* Nishiki should've just been taken out back and disposed of. Whiny ass little turd where minor characters giving him a hard time were far more intriguing.

Conclusion: Glad to have played it, don't want to return to it.
 

cruel

Prophet
Joined
Sep 17, 2014
Messages
1,031
The more I play Infinite Wealth, the less I like it. I'm actually on the verge of dropping the game altogether after 15h, such a boring slog. They've spent so much time on various things, but forgot to make the core game and story interesting - I'm already starting to avoid random encounters, and it's only chapter 4. Writing is atrocious, tons of text spoken by boring people during their boring side quests, and they just don't know when to shut up. I had ONE moment of fun during those 15h (diaper guy encounter), and that's about it. Oh well.
 

Grampy_Bone

Arcane
Joined
Jan 25, 2016
Messages
3,943
Location
Wandering the world randomly in search of maps
They really drew out the gameplay elements. 22 hours to unlock the job system, and ive been skipping side quest dialogue. There's also a bunch of mechanics tied to bond levels that are locked away for too long, like combo attacks.

Feels like a missed opportunity to have only one American party member in a game set in the US, and he's Asian anyway. Only 2 characters are strictly new, 2 more are returning but newly playable.

The American jobs kick ass though. The joke of the last game where they were real jobs is mostly gone and now we just have cowboys and Bruce Lee. Works for me.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom