Maybe dumb question, but who is actually making this? Is GSC made up of completely new people who didn't work on original trilogy, or are the Vostok people back, or what?
So that does not sound completely hopeless. I wonder what GSC devcount is at the moment.They brought back Dmitriy Iassenev, the Lead Programmer of the original trilogy (and also from the cancelled S.T.A.L.K.E.R. 2, apparently). He's the mind behind the A-Life system, and somehow GSC convinced him to come back and work in the next iteration of the life simulation system, the A-Life 2.0.
The rest of the team is a mix of new blood (including modders) and some old Ukrainian farts (Carnivores, anyone?). I also have motives to believe Alexey Sytyanov (designer on Shadow of Chernobyl, Metro: Exodus, and Chernobylite) is doing, or did, some design consulting work for GSC.
He's the mind behind the A-Life system
There's also some former Frogwares staff (mostly narrative guys) who worked on Sherlock Holmes games and The Sinking City.Maybe dumb question, but who is actually making this? Is GSC made up of completely new people who didn't work on original trilogy, or are the Vostok people back, or what?
They brought back Dmitriy Iassenev, the Lead Programmer of the original trilogy (and also from the cancelled S.T.A.L.K.E.R. 2, apparently). He's the mind behind the A-Life system, and somehow GSC convinced him to come back and work in the next iteration of the life simulation system, the A-Life 2.0.
The rest of the team is a mix of new blood (including modders) and some old Ukrainian farts (Carnivores, anyone?). I also have motives to believe Alexey Sytyanov (designer on Shadow of Chernobyl, Metro: Exodus, and Chernobylite) is doing, or did, some design consulting work for GSC.
Maybe I'm misremembering things, but back when the "original" STALKER 2 got announced weren't they citing Call of Duty was one of the inspirations?
He's the mind behind the A-Life system
"For the project S.T.A.L.K.E.R.: Shadow of Chernobyl I introduced and implemented an ALife - life simulation system by the game characters. It became one of the key features of the game and contributed a lot to the popularity and profitability of the project significantly increasing game replayability. Subsequently, the players created a large number of modifications of the game using this system. Non-person characters AI is considered one of the greatest game strengths. The implementation of the animal-like characters is still a reference for other games."
Among other things, the stream will feature "an update on S.T.A.L.K.E.R. 2".
Among other things, the stream will feature "an update on S.T.A.L.K.E.R. 2".
If they want to release the game this year, they must show gameplay... I guess.
Lmao you are talking about gamers who spend $2000 more than console gamers so they can play a game in a mode that can render slightly more texture and effects on a rock. PC gamer is all about that glittery shit.STALKER players are PC gamers, and typically more towards the end of the spectrum that really appreciate game mechanics over glittery shit. I
Lmao you are talking about gamers who spend $2000 more than console gamers so they can play a game in a mode that can render slightly more texture and effects on a rock. PC gamer is all about that glittery shit.
Lmao you are talking about gamers who spend $2000 more than console gamers so they can play a game in a mode that can render slightly more texture and effects on a rock. PC gamer is all about that glittery shit.STALKER players are PC gamers, and typically more towards the end of the spectrum that really appreciate game mechanics over glittery shit. I
Joke aside i do have such a computer with stalker on it,even an HDD with 20gb on it and XP.Lmao you are talking about gamers who spend $2000 more than console gamers so they can play a game in a mode that can render slightly more texture and effects on a rock. PC gamer is all about that glittery shit.STALKER players are PC gamers, and typically more towards the end of the spectrum that really appreciate game mechanics over glittery shit. I
You're barking up the wrong tree, STALKER players are Slavic DX8 static lighting types with Pentium 4 running on coal.
I mean holy shit....do they really not know who cares most about this game?