there should be a trait for that, for female players. +4 str, -8 cha, +2 intimidate. and this image as character portrait.
call this trait *steroine*.
call this trait *steroine*.
Zed said:are there any screenshots or anything of this game? or is it still in blog-phase?
are there any screenshots or anything of this game? or is it still in blog-phase?
SerratedBiz said:Blackadder said:
I'm all for a strength boost and a charisma penalty on that.
VentilatorOfDoom said:btw since we have a lot of experts for real life itt, how come that when I look at the world outside I see women who are smaller, more gracile and most likely weaker all the fucking time? I mean since women aren't really weaker and it's all but a social construct etc. Another things that buggers me, how do these real life women manage to not be weaker than men, I mean with all the testosterone they're lacking, testosterone you know, which is primarily responsible for muscles and stuffies.
BackAdded said:That all depends on what 'Charisma' is. I couldn't see many people trash talking her while she was around, or telling her she was wrong.
Would be a brave man
Blackadder said:What has real life got to do with a fantasy game. Perhaps I am not understanding you here. Elaborate your point a bit further.
Edit: oh, you are talking about the other people in here. Agreed, women are naturally weaker than men on average regarding musculature, once testosterone hits.
which is obvious bullshit because it goes against basic biology.There is really no inherent difference in strength, agility or whatever. That's just some social thing, because women are not expected to work as steel workers, lift heavy weights or become master swordfighters. And they seem to be quite fine with these social institutions, which is without question. But in principle, and if the sheer need arises, they could perform like any male.
Lyric Suite said:Naked Ninja said:Thank you Lyric Suite, you've shown me the error of my ways. I take it all back.
Don't be a dounce. Every escapist fantasy needs to have its own set of rules and suspension of disbelief is maintained based on the consistency in which the setting is able to respect said rules. Every time you move from the improbable to the impossible (within the parameters of the fantasy) you risk of braking the fourth wall, thus compromising the whole experience. This is why we are all up in arms with skimpy female armor and retarded spiky giant swords and pauldrons because they have no place in a proper medieval inspired setting. Saying that "lol itz just fantasy guyz" is not a proper argument, and is a very tired fallacy which i assumed it would be well below the Codex by now. If women see themselves as less in fantasy worlds as they do in real life its because they are trying not to brake their suspension of disbelief, it has nothing to do with social condition or any other libtard explanation.
Clockwork Knight said:That would be Intimidation, which I think is based on Strength.
@VentiturdOfTurd: Muscles aren't all that great since all it takes is a firm grip on a giant's balls to stop him.
Don't care dude, maybe you missed this.
Blackadder said:What has real life got to do with a fantasy game.
Pretty much how you act everytime...
HEY GUISE IM TOTALLY OPEN TO IDEAS FOR MY GAEM.
Then when someone tells you something you don't agree with.
HAH LOSER I KNOW BETTAR!
Naked Ninja said:The realism argument is a bit arbitrary. The game isn't going to force you to find a squire to help you get into or out of plate mail either, nor will it take 15 minutes to do so, both of which are also realistic. For things which make the game more fun for players, we're generally willing to suspend disbelief a bit.
The people arguing that letting female characters have equal stats to men is simply over that line and unacceptable, in terms of suspension of disbelief, when all the other little inaccurate things we ignore aren't, are generally all young males for whom this is some sort of gender pride thing.
Blackadder said:Clockwork Knight said:That would be Intimidation, which I think is based on Strength.
Agreed regarding intimidation.
Target must possess 'Homosexual' perk/vice to completely resist.
Lyric Suite said:Blackadder said:What has real life got to do with a fantasy game.
I admire the persistence of your retardation.
Clockwork Knight said:Blackadder said:Clockwork Knight said:That would be Intimidation, which I think is based on Strength.
Agreed regarding intimidation.
Then again, people wouldn't dare to badmouth Hitler, not because he was a scary visage, but because he had a shitload of followers. Hmm...
Alex said:My point is that equality between genders is present enough in rpg games that most people won't even blink upon seeing it is the case. In fact, nowadays I am more surprised when the revers is true.
Blackadder said:Lyric Suite said:Blackadder said:What has real life got to do with a fantasy game.
I admire the persistence of your retardation.
Translation: I have nothing of concrete substance with which to offer a proper retort, however, since I am such a manly man, I must naturally offer the last gibe in this debate. I will grab a random line, and then post a dismissive comment that says nothing. Win.
Blackadder said:Lyric Suite said:Naked Ninja said:Thank you Lyric Suite, you've shown me the error of my ways. I take it all back.
Don't be a dounce. Every escapist fantasy needs to have its own set of rules and suspension of disbelief is maintained based on the consistency in which the setting is able to respect said rules. Every time you move from the improbable to the impossible you risk of braking the fourth wall, thus compromising experience. This is why we are all up in arms with skimpy female armor and retarded spiky giant swords and pauldrons because they have no place in a proper medieval inspired setting. Saying that "lol itz just fantasy guyz" is not a proper argument, and is a very tired fallacy which i assumed it would be well below the Codex by now. If women see themselves as less in fantasy worlds as they do in real life its because they are trying not to brake their suspension of disbelief, it has nothing to do with social condition or any other libtard explanation.
Is your brain disease creeping out again? I assume you answered my post, though chose the wrong person to quote. I will answer anyway.
A proper medieval setting has no place for fireballs spewing forth from fingertips. It has no place for Evil Gods. It has no place for Orcs, magical weapons, etc. None of these actually existed. There were a number of women that were renowned warriors back in medieval times, though their strength compared to men is not recorded. There are no recordings of Dragons, Orcs, Fireball flinging Magicians, Clerics that heal people with a prayer, and so on.
There are myths and religious texts that state this, but nothing concrete based on any evidence.
If myths and religious texts, saga's, etc are the par for course, then basically there is nothing against super strong females. Just as there is nothing against Lizard men, Dog men, Cat men, etc etc the list of 'not' medieval goes on and on. Perhaps a rocket ship, or laser cannons in a medieval setting (though what would stop an extra planetary civilisation from invading an Earth like medieval setting is beyond me. I guess they supposed to wait until humans have at least invented Cannon and so on) may break the wall a touch, but strong women? give me a break.
Naked Ninja said:The realism argument is a bit arbitrary. The game isn't going to force you to find a squire to help you get into or out of plate mail either, nor will it take 15 minutes to do so, both of which are also realistic. For things which make the game more fun for players, we're generally willing to suspend disbelief a bit.
The people arguing that letting female characters have equal stats to men is simply over that line and unacceptable, in terms of suspension of disbelief, when all the other little inaccurate things we ignore aren't, are generally all young males for whom this is some sort of gender pride thing.
I don't care about that stance, at all.
Right, continue then.