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Screenshot thread

HansDampf

Arcane
Joined
Dec 15, 2015
Messages
1,327
Started playing "AUGER;ZENITH".

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Judging by screenshots, I was expecting a complete overhaul with new weapons, monsters, and gzdoom-exclusive magic tricks, but no. It's just good old Doom, except cyberpunk.

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8-bit color palette suits it well.

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No longer safe in Android District.

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No deaths so far. :M
 

Riskbreaker

Guest
HansDampf
They implemented some cute trickery tho, such as destructible walls or Build-esque interactive elements. Which is impressive in something that isn't designed specifically for some advanced sourceport in that it requires actual inventiveness. Basically, these are limit removing Doom maps trying their best to reproduce both the looks and functionality of what you'd see in a Build map.

(I WAS left wishing for some decent cyberpunk themed gameplay mod to try out with it tho. Maybe if someone built one with HACX's weapon and enemy sprites, combined with these maps it'd be like playing actually finished HACX we never got to play)
 

Mikeal

Arcane
Joined
Dec 19, 2016
Messages
3,084
Location
Polish-Lithuanian Commonwealth
Games in 2022 - Making mirrors is hard.
Games in 2006 - We have mirrors, portals and other stuff.

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octavius

Arcane
Joined
Aug 4, 2007
Messages
17,248
Location
Bjørgvin
Uprooted for Age of Wonders

Very nice
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Certainly better than any (IIRC) of the maps that skipped with the game. (Bingham was one of the designers).

This was sad in a funny way:
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Zlaja

Arcane
Joined
Aug 17, 2006
Messages
3,690
Location
Swedex
Daggertits

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