Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Screenshot thread

jackofshadows

Arcane
Joined
Oct 21, 2019
Messages
5,039
Eh, Solasta has pronouns but that's it, right? ^ That however is woke inside out, like you wouldn't beleive.

What can I say, I was curious just how bad it is. And it is really, really bad. That said, I didn't mind the concept, the idea behind it at all. With proper cast, writing (means another edition of the setting as well) it could've been a very good detective-oriented narrative focused game, why not. But here we have an abomination of a game. It's impossible to close eyes on all woke fuckery there apart from other flaws.
 
Last edited:

Dr1f7

Scholar
Joined
Jan 25, 2022
Messages
1,503
some pics i took while picking shit up for my new legolas build
10.jpg

11.jpg


legolas low-lvl co-op build complete!

12.jpg
 

HansDampf

Arcane
Joined
Dec 15, 2015
Messages
1,546
One big final JA2 dump (after a long break).

Grumm went relatively smoothly except for one facepalm moment.

Ve5zuKV.png

There are several campers inside this large factory building. Since I'm not stupid, I create my own entrance with TNT. It's going well, and I can even kill this guy behind the door. That means I can open the door now, right?

xR1zYVd.png

LrnZMSN.gif


Faq10yG.png

Turns out I am stupid. There was another one behind the crates!
Poor Wolf. So many near death experiences...

2dFC1jd.png

I love this weapon, btw. Normally it has range 13. But with a barrel extender it goes up to 23. Kills everything with one burst.
:positive:

wJxkh4K.png

Anyway, it's time for Meduna. Since money isn't an issue anymore, I got rid of all the wimps and hired a few more professionals.

m0cMVSB.png

Bloodcat Bloodbath

GVl79Ig.png

It's always a bit annoying but also nerve wrecking having to hunt that one last enemy. I knew she was probably waiting around the corner, based on sound cues, and would have gotten an interrupt. I sent a few mercs outside to sneak around and spot her through the windows. Ha! You don't get these moments with savescumming.

7tMSv6d.png

SAM Site. Meltdown and Gus are ready to mortar the tanks just outside their vision range. But when Meltdown fired the mortar, some hidden black shirt got an interrupt and shot a grenade at her. It landed so perfectly that the explosion pushed her into the tanks' vision range! She could not get up.

tzLbOBK.png

CJei0Uf.gif


StfdEZg.png

Good thing I hired more heavy weapons experts. But she was perfect with the custom Automags (ambidextrous) and grenade launcher. :(

XB0ZCAQ.png

It only gets worse from here. This was the last enemy in Meduna Airport, annoyingly hidden between sandbags. Even after getting hit by a LAW and a stun grenade, she still gets up and fires a mortar at Shadow.

kylKJVn.png

Sure...

7zaNtga.png

And in the residential sector, Dimitri gets surprised by someone hiding in this house. Just two minirockets and he was dead.

JS5G6R8.png

There he is.
upyours.png


5cQX7qP.png

The labyrinth. Not as bad as I thought it would be.

N6apL83.png

Convenient mortar spot.

UiUq6rI.png

mfw the most expensive and badass level 8 merc sneaks from behind but doesn't get the interrupt and dies in two shots
:prosper:
Once again, this was the last enemy in the sector. It's becoming a theme.

PbGfYTF.png


HeY6jAu.png

Doors are merely a suggestion.

xswIGuM.png

Literally the last enemy in the game before Deidranna. I get the first move and unload an entire burst into his skull. He survives, gets an interrupt(!), and fires a LAW.
:whatho:
I don't even care anymore.

NYszKg7.png


LXiYqjU.png

Nah.

e0fRZIK.png


ysaFeHa.png


DqwZdVs.png

The end.
It was fun to play the game like this but also stressful at times. I expected to lose more mercs before Meduna. There have been many close calls, so either I've been really lucky or really good at crisis management.
I also never played the game as thoroughly before, doing every quest I could get my hands on, exploring more of the map, frequently revisiting traders and selling weapons, and using my time efficiently (ideally every merc should always have a task other than "practice" and not sit idle).

Casualties:
Maddog - Day 14-23, killed by Bloodcats in G10, Desert Road
Robot - Day 27-41, killed in Meduna Bloodcat Arena
Meltdown - Day 26-41, killed by tanks in Meduna SAM Site
Shadow - Day 40-41, killed by mortar in Meduna Airport
Dimitri - Day 4-42, killed in Meduna Residential
Gus - Day 40-42, killed in Meduna Gardens
Ivan - Day 40-42, killed by LAW in Meduna Bunker
Wolf - Day 1-42, killed by same LAW in Meduna Bunker
Hamous - Day 10-42, killed by Deidranna in Meduna Bunker
:hero:
 

Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,871,348
Ashes Afterglow maps'n'guns because there's no other Doom map that let you play with such underpowered guns (quite refreshing compared to most gun packs, most of them consists of hand cannons and pocket annihillators) with little ammo to find.
Cyberdemon encounters - 3
Cyberdemons defeated - 0
jLBnwWs.jpg

PcAqvi9.jpg

:hmmm:
fortunately it was only Spider Mastermind, fighting with CD in that area would be painful...
 

d1r

Single handedly funding SMTVI
Patron
Joined
Nov 6, 2011
Messages
4,313
Location
Germany
Please use small resolutions, no sampling, and no bilinear filtering when playing Doom, or Doom wads.

:prosper:
 

Ezekiel

Arcane
Joined
May 3, 2017
Messages
6,677
Some of the old tech and popular culture in Alien: Isolation are just dumb. The rounded monitors from the movie I'm okay with because it gives the feeling of them looking back at you. But then you also have stereos, cassette tapes, big printers, AA batteries... Even filmmakers and science fiction artists in the 1970s would have thought this was dumb.

20220524203955-1.jpg


20220528001657-1.jpg


20220525012036-1.jpg


20220525012040-1.jpg


20220527194515-1.jpg


20220523000106-1.jpg


20220524210147-1.jpg


20220525025516-1.jpg
 

Utfärd

Guest
So this is the shit Matt aka Rean fapped his dick to 6 million times. Nice to finally put a picture to the atrocity.

(I mean I prob could fap to it too if my life depended on it but I'd strain my arm real good)
 

Beowulf

Arcane
Joined
Mar 2, 2015
Messages
2,026
Some of the old tech and popular culture in Alien: Isolation are just dumb. The rounded monitors from the movie I'm okay with because it gives the feeling of them looking back at you. But then you also have stereos, cassette tapes, big printers, AA batteries... Even filmmakers and science fiction artists in the 1970s would have thought this was dumb.
20220524203955-1.jpg


20220528001657-1.jpg


20220525012036-1.jpg


20220525012040-1.jpg


20220527194515-1.jpg


20220523000106-1.jpg


20220524210147-1.jpg


20220525025516-1.jpg

I was more bother by the fact that it is so fucking static. It's just set pieces, you cannot even shoot a can out of the table.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom