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Screenshot thread

Mikeal

Arcane
Joined
Dec 19, 2016
Messages
3,583
Location
Polish-Lithuanian Commonwealth
NcI4Fig.jpg

It seems there is some kind of problem with game files.

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Alienman

Retro-Fascist
Patron
Joined
Sep 10, 2014
Messages
18,387
Location
Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Always wondered. What's the danger in those games? Can you die? Is there any survival horror mechanics, etc?
 

Puukko

Arcane
Joined
Jul 23, 2015
Messages
3,943
Location
The Khanate
Always wondered. What's the danger in those games? Can you die? Is there any survival horror mechanics, etc?
GOASTS of many varieties. You can die, and that did happen to me in 3. 2 was easier and there my only game overs were "this ghost touched you? ded lol". You have to ration film above all else and there are chase sequences and other challenges the game throws at you to mix things up, so yes I'd call it survival horror. I made a write up of 2 in the general horror thread and will add more thoughts about 3 shortly.
 

notpl

Arbiter
Joined
Dec 6, 2021
Messages
1,671
Why are you snapping pictures of your screen?
I love boomers.
You're very blessed if you don't work in a field where young people are constantly sending you pictures of their screen taken from their phone. Zoomers make the average boomer look like a tech wizard, at least old people generally know how to read and follow instructions.
 
Joined
Mar 30, 2012
Messages
7,240
Location
Elevator Of Love
Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Is it good?

For a game that is clearly using Blood as the main reference, the level design is completely different. We've got lots of open spaces, especially in the beginning. The axe as a melee weapon is horrible when we throw it. This makes fights with cultists equipped with guns more annoying, since they will start sniping you, once they detect you from afar. The shotgun feels very weak, while the upgraded pistol was useful through the end on short and medium distances. Upgrades were probably made to encourage the player look for the secrets. Rifle is very good for long distances. We have also a total ripoff of the FG42 from Return to Castle Wolfenstein. Plus a couple more, and of course dynamite + Molotov cocktails combo. I used dynamite mostly in tight corridors, while seeing larger group of enemies. Head shots are really satisfying, when you just pop 4 enemies in a couple of seconds.
The stronger enemies who are mini bosses later on become regular enemies. We've got two big fights with a tank, and some variation of a lovecraftian creature. And of course game adds regular enemies there as well to spice things up.

The color pallet makes it harder to navigate when we have mazes to navigate through. Everything starts looking the same, and just uglier, than it has to. The animations of enemies are really limited. Original monks in Blood look way better in motion. Same goes for the rest of the foes. The music was something different, and I was surprised, because some of the tracks are really great. Not gloomy, but they have something catchy/memorable about them. No complaints for me here.

If you expected a custom Blood episode made from scratch in Unity, than you will be disappointed. But for a one playthrough as a retro shooter it's all right. First level gave me a really bad impressions, but it gets better later on.
 

Theodora

Arcane
Patron
Glory to Ukraine
Joined
Feb 19, 2020
Messages
4,620
Location
anima Bȳzantiī
MMOs have taken up most of my games related time since early summer. First OSRS, which I'm essentially a noob to, looks gorgeous in its newer areas precisely thanks to its ancient engine's restraint, esp. on the colour palette.

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Never really played this before, but it's a chill thing to do in the background while working, or listening to an audiobook; not something to focus on solely (unless you're considerably along the spectrum, maybe); but it is satisfying (esp. on an ironman/ironwoman account) to work towards goals over months and months. Helps counter depressed brain telling you things are pointless.

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The other MMO I'm playing is FFXIV, which Mebrilia the Viera Queen dragged me into playing (for which I'm grateful), and a couple other codexers joined in. I'm taking my damn time levelling up, but gods do I love the weather and variable lighting in this game. Some of these landscapes are incredibly evocative, and I know I'm thusfar only seeing content that's near a decade old.

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And then there's these guys; they scare tf out of me, given their rapid breathing and beady eyes. O_O;;;

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On the other hand, I was soooooooooooooo excited to discover that Final Fantasy XIV has a variant of Mahjong! ^^ (God, am I rusty at it though.)

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The most blatant takeaway from this game, however, has been how everyone dresses and behaves like manic sluts, lol.

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Definitely hard to give them the time they ask and play a ton else, but for now I'm having fun.
 

Drakortha

Liturgist
Joined
Jan 23, 2016
Messages
1,986
Location
Terra Australis
Rimworld Biotech


New biology lab I just built
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New shelving to store lots of shit

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I like to have my colonists throw a party before I sent them out into the harsh world in search of more resources.

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Here's my base, Est 2016 and still growing strong

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Alienman

Retro-Fascist
Patron
Joined
Sep 10, 2014
Messages
18,387
Location
Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Red hats some kind of cult thing?
 

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