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Screenshot thread

sardonix

Educated
Joined
Aug 4, 2016
Messages
48
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Joined
Mar 30, 2012
Messages
7,212
Location
Elevator Of Love
Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Brutal Wolfenstein

Over 100 levels combining original Wolf3d and Spear of Destiny. All of the maps have been remade, and if you like mazes you will see how the modder keeps it interesting to the end. It combines the carnage and violence of Brutal Doom, with many new weapons, which weren't interesting in the original. Some of them can be used in akimbo mode (like luger or mp40). The shooting feels very satisfying, you can feel the impact and it's quite easy to die if you aren't good in crowd control.

We also have grenades and axes for quick killing, which can be a lifesavers during some tougher moment. You can destroy parts of the environment, which makes the whole experience feel more organic and less sterile. Enemies are really aggressive, and they tend to flock on you if you are shooting nearby. I've finished it in 100 % - killing all enemies, finding all treasures, and venturing through all the secret levels (which have boss fights as well). Loved the last part teleporting us to Doom hell and fighting the classic demons. Mod works with Doom 2. I wish there was a template version to use on custom Wolf3d campaigns.

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Kabas

Arcane
Patron
Joined
Feb 10, 2018
Messages
1,726
Zeppelin Armada is complete.
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Encountered a bug here, i am pretty sure this guy was supposed to reward me with a BFG here. Kinda hurts as the later secrets will prove to be quite stingy with giving me this weapon.
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The final two levels were my least favourite if i am being honest.
The last one especially as trying to hit a crystal with a rocket like that Icon of Sin fight while being surrounded by constantly spawning high tier enemies and having lost souls preventing you from getting a clear shot is a special kind of bullshit. I might have found a way to beat this fairly if i was willing to waste my time on repeating this segment over and over again, decided that i would rather cheese this by turning on a free mouselook just for this shot.
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Liked the side-quest gimmick and the use of floating text for story and dialogue.
Didn't like all of the levels but i think this is a pretty solid WAD. Looks very pretty too.
Also, i now realise why some Doom players hate slaughtermaps with a passion.
 

Blutwurstritter

Scholar
Joined
Sep 18, 2021
Messages
1,069
Location
Germany
Time to hit the road again


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Tough race, time for some vitamins.

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Some of those other drivers remind of the friendly faces found around the Codex,

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Truly a good old game,

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Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,871,365
Finished Demon's Souls
Wanted to play it on the original hardware, but only managed to play it now after finding out that PS3 emu reached decent state.
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contemplating stuff
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Bosses were either good or nothing special (first two bosses on the swamps aka Valley of Defilement) and some had atrocious runbacks - heard stories about one for final boss and turns out people were right. It was garbage.
Old Hero runback was nasty due to laser spammers in the narrow corridors/staircases (and 3 grim reapers respawning them over and over again).
Then there's Old (False) King - two dragons with a that does not render flame properly (you get demolished every time by the bloom on the flames), two death knights, tanky spellcasters (fat officials) and at the end - long elevator ride).

Not a fan of replaying games, but surely try magic (or 1-handed and magic) playthrough somewhere in the future to see how busted it is. IIRC it can easily destroy dragons. From what I've seen raising Int/Magic raise spell power? Something that's not in Dark Souls trilogy?

Why is it so blurry?
that's either Prepare to Die Edition or mod restoring PtDE graphics and this is how it looks.
 

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