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Screenshot thread

zwanzig_zwoelf

Guest
Just remember that this is not a game, it has zero gameplay elements. It's a story you discover through exploration, well written and atmospheric. You might enjoy it, if you don't expect to "play" it.
They should put those disclaimers in Visual Novels too. :lol:

...and in 99% of projects in Codex Workshop.
Something like 'You will like the concept... if you don't expect it to become a real game'.
 
Joined
Nov 28, 2011
Messages
6,075
Location
Digger Nick
So for a change an actual game which has zero story elements.

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Good design is good
 

Qatesh

Educated
Joined
May 16, 2013
Messages
61
Location
Rome,Italy
Looks cool, I'll give it a try.
Thanks for the link Konjad.
Do so, but be warned.

It's a walking simulator. Basically, all you do in the game is holding "W" key and moving mouse around. It doesn't have a gameplay at all.

However, it has great audio and visuals (as in, the art direction) and interesting way of telling the story (you are supposed to look around, read marks, make conclusions from everything).

It's kind of like looking at animated painting listening to it and trying to make sense out of it.

I did feel like the game lacks some gameplay, I would love some puzzles or riddles for advancing, unfortunately there was none of it.

I enjoyed it, but Codex in general dislikes it. For one dorra, it's a good deal, especially since if you dislike it you still get more games in the bundle which might interest you (Codex loves Awesomenauts, although it's boring arcade game for me...)

So, if the games bores you within 5 minutes, don't play anymore, nothing will change. If you will like it's atmosphere, you will probably enjoy it until the end (especially since it's only 1hr long)

Well...I'm having a sort of open minded period without expectations from any games.
Since I am the brother at issue: help me incline my brothers fps tastes
 

Modron

Arcane
Joined
May 5, 2012
Messages
11,468
So, if the games bores you within 5 minutes, don't play anymore, nothing will change. If you will like it's atmosphere, you will probably enjoy it until the end (especially since it's only 1hr long)

Well...I'm having a sort of open minded period without expectations from any games.
Since I am the brother at issue: help me incline my brothers fps tastes[/quote]

If all you're interested in that humble bundle is Dear Esther I have a spare steam key if you want it.
 

MetalCraze

Arcane
Joined
Jul 3, 2007
Messages
21,104
Location
Urkanistan
Guys I've played this indie game without any Evil Publisher meddling with it.
It's pretty fun, here are some gameplay screenshots:

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Check that scrollbar to see how much optional content there is! If they had an Evil Publisher I bet it would've had only 25 DLCs
 

Qatesh

Educated
Joined
May 16, 2013
Messages
61
Location
Rome,Italy
Great! I found a command list, now I can start to think to attack that bloody orc!

edit: wait, I don't have a weapon. Fuck!

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Behold a badass!

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Cowboy Moment

Arcane
Joined
Feb 8, 2011
Messages
4,407
No way, not enough buttons on the sidebar, and too many hotkeys. The game can't communicate how it's meant to be played with all those hotkeys.

Also no context menu. How can the player know what they can do at any given point without a context menu?
 

Qatesh

Educated
Joined
May 16, 2013
Messages
61
Location
Rome,Italy
Context menu is for next-gen consoletards who are too cool for opening a second window with keylist in it

This sounds like a compliment...
After registration on GoG they gift me those kickin' ass games ( some of them are in codex best crpgs list)

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Joined
Nov 28, 2011
Messages
6,075
Location
Digger Nick
So for a change an actual game which has zero story elements.

You're a space marine slaughtering Inquisition's Emperor's enemies,what more can you possibly want?:lol:


Actually the game is super fun, especially once you unlock some of the ballsier weapons like Storm Bolter and Thunder Hammer. Definitely standing out from the rest of "modern" shooters and actually puts some of those "modern" mechanics into better use while explicitly avoiding shit like cover system or "realistic" fragility of the player. It's almost as if they wanted to explicitly tell the player that cover-based popamole and precise geth shooting range are boring fucking pieces of shit, go slaughter hundreds upon hundreds of cannon fodder and swim in rivers of blood like back in the day.

I don't think the screenshots can present the mind-numbing carnage and total mayhem that is actually happening on the screen in action, especially when Chaos joins the battle and everybody's shooting everybody for the lulz :lol:

For those who never heard of it, it's Warhammer 40,000: Space Marine.

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sser

Arcane
Developer
Joined
Mar 10, 2011
Messages
1,866,957
I had a lot of fun with the 4-player co-op fighting ork waves gamemode. That's an action game done well.
 

felipepepe

Codex's Heretic
Patron
Joined
Feb 2, 2007
Messages
17,341
Location
Terra da Garoa
Yeah, the only shame is the lag... but still is very fun, I'm available for some bro-op if anyone wants. :)
 

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