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Unkillable Cat

LEST WE FORGET
Patron
Joined
May 13, 2009
Messages
28,844
Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
I toad you that wasn't a good idea. :P
 
Joined
Dec 19, 2012
Messages
1,812
Thanks, Steam Sale.

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Wow, these guys are p. ugly...

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:greatjob:

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I have been enjoying the shit out of this game, and simply love it for what it is. I grew up playing MOM and Dungeon Hack, I'm overjoyed there's something out there that combines the two. It's a crossbreed I've always wanted.

I've probably spent more time making portraits for characters than actually playing. If only it were so easy to import new monster graphics the same way. I do love this game, but it suffers from a lack of monster variety. I'm not faulting it for that, it's a budget title after all, but there are goblin mines with no goblins! The randomized world could hold my attention indefinitely if the scenery changed more. But I see myself getting tired of fighting rats and slimes.

Seriously hope this game as legs, or an expansion, or user modability at some point. It's already great, it just needs more stuff (and stun saving throws) to be perfect. More monsters, more tilesets, more random events, more classes, MOAR
 

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
30,180
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
A turn based(it's a turn based tactical game right?) game about heroic Russians defending their fatherland aginst evil degenerate Americunts? Sounds awesome.
No it's not turn based. But if 7.62 HC is anything to go by, its RTwP is AWESOME.
 
Joined
Mar 30, 2012
Messages
7,266
Location
Elevator Of Love
Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
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Capsized is a nice little platform game. We've got jetpack to move in the air, a magic rope to pull the things out of or way, and a good variety of weapons. So we can shoot our way through the alien planet, but there are some little logic puzzles when you go into the underground parts. There are also some parts where you need to rescue your crew or grab some rocket parts. Secrets are usually just invisible walls, where you need to seek the entrance to finally grab some neat stuff. The graphical style is really good, you really feel like on another planet inhabitated with strange wildlife and natives who aren't very friendly. The music. When I started playing I thought it was nice. The more I heard, the more it strucked me that it sounds like Mirror's Edge soundtrack. Bingo, turns out the devs took some of Solar Fields tracks from album "Movements" which were inserted into the game. Good choice. The downside thing is, it has only 10 levels. But the last level, where you need to kill 3 of those things seen on last screen will make you rage. In every level you've got a specified amount of lives. You can find more of them throught the levels. But the triple boss fight will worn you out. Also, I had to blindly follow steam thread to make it windowed, because the game on default is set to 1920x1080, no alt+enter working.

 

Zdzisiu

Arcane
Joined
Dec 3, 2009
Messages
3,531
Yeah, but it's never "go fuck urself" or "die in a fire" - it was always noob or retard (or some shit in Cyrillic).

I've set my in-game title to "Village Idiot" just recently.
Because they cannot deal with the fact that there may be someone better than them in the game, so anybody who manages to kill them is a "lucky noob" "lucky retard", because in their own simple minds they are the ultimate players and you are always an unskilled pleb.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,398
Does space engine do a good job simulating atmospheric haze or is this some sort of shitty bootstrap post-processing effect?

I don't know technique they used but it is great and fully real time. So if for example planet orbits other object than star both star and object will have effect on atmosphere like for example gigantic shadow cast on surface or color change due to reflected light of object shining on that planet
 

Makabb

Arcane
Shitposter Bethestard
Joined
Sep 19, 2014
Messages
11,753
Does space engine do a good job simulating atmospheric haze or is this some sort of shitty bootstrap post-processing effect?

real time, pretty much awesome, what you see on screens is what you get in real-time.
 

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