Here I guess they confused "leave" with "live", making it
Day of Infamy
I have never played Day of Defeat, so I can't really compare these two but from the little I've seen, Day of Infamy is way more realistic than Day of Defeat (we are not speaking about the same level of realism as Arma).Day of Infamy
Is it any good? - used to play Day of Defeat heavily back in the day(and just picked it up again for a bit of fun - amazed there's still active servers), and it kinda ruined other shooters for me.
fucking iron sights though... is it possible to play without it?
Dungeon will make bloom love againLove can bloom in a dungeon
Defeated will make honor enemies again
What I really disliked about Jedi Academy (apart from Josh Penin Sawyer ofc) were the hp bloated enemies, both jedi and not. The fucking health sponge jetpack troopers. Or the imperial commandos. Or the regular fucking brown-suit mercenary goons, FFS, they were like 4 times tougher than stormtroopers.
And don't even get me started on reborn with force IDDQD. Thank God for force grip and high ledges.
What I really disliked about Jedi Academy (apart from Josh Penin Sawyer ofc) were the hp bloated enemies, both jedi and not. The fucking health sponge jetpack troopers. Or the imperial commandos. Or the regular fucking brown-suit mercenary goons, FFS, they were like 4 times tougher than stormtroopers.
And don't even get me started on reborn with force IDDQD. Thank God for force grip and high ledges.
I don't remember having much trouble with the reborn. I remember force gripping them into chasms left and right, particularly during the final levels.