Great Deceiver
Arcane
- Joined
- Aug 10, 2012
- Messages
- 5,904
That widescreen mod looks surprisingly OK, no repeating textures on UI elements. But your fog seems screwed up.
Yeah, I fixed the fog in IWD1 by enabling hardware acceleration/OpenGL, but it doesn't seem to work in IWD2 (there are no options in the config executable and setting the 3D Acceleration=1 flag in the .ini doesn't do anything). I've tried the DDraw fix but it creates even more problems. I've also used other wrappers like DgVoodoo2, which fixes the fog but creates unbearable slowdown. Any thoughts?
Edit: fixed by using this wrapper:
http://bitpatch.com/ddwrapper.html
And setting the following flag in aqrit.cfg:
BltMirror = 1
Result:
Also, regarding the UI, I'm using this scaling fix after applying the regular WeiDU widescreen patch:
http://havredest.eklablog.fr/interfaces-pour-widescreen-a42876917
Last edited: