There... Are no QTEs though?Almost got this for my birthday but decided to pass it up for now. Watched Lobos play for 3h and found this boss-centric, guard-breaking, QTE fighting paradigm kinda... boring ? Also, a big part of Soulsborne for me is it's sense of place and I'm not feeling this feudal jap the same way as Lordran or Yharnam. I'll wait for a sell.
But hey, if anyone wants to give it to me on PS4 as a birthday gift I won't refuse.
Almost got this for my birthday but decided to pass it up for now. Watched Lobos play for 3h and found this boss-centric, guard-breaking, QTE fighting paradigm kinda... boring ? Also, a big part of Soulsborne for me is it's sense of place and I'm not feeling this feudal jap the same way as Lordran or Yharnam. I'll wait for a sell.
Is "hit L1 at the right time to parry" a QTE? I think not. Not once have I encountered some cutscene in which I'm asked to press a surprise button.
You shouldn't look at Stealth Kills as an illegitimate way to play. Some encounters, and especially mini-bosses, are designed around stealth openings. You'll be getting fucked on all holes if you don't use stealth.Having fun with it. Getting the hang of combat...I think.
Spent about 4 hours this morning doing the route from D. Temple to the Chained Ogre (Haven't tried to kill CO yet). Experimenting with all the different deflects and evades and things with the different mooks along the way, and trying to actually fight and not just Stealth Kill.
Practicing on the training guy does not prepare you for real enemies, I feel.
Taking a break now, back to more later.
Zep--
I had to do like 80+ attack on that spear guy who oneshots me to get his health bar low enough to start parryiing. And the main problem is - with a hard boss like this you don't even have time to learn him properly. You die in an instance if you make one mistake. The time it takes me to get back to him - I forget everything about fighting him.I mean, Ninja Gaiden is like a different genre, or feels like it.
As for HP bloat - really? It doesn't feel that bloated to me at all. If anything I think most bosses have too little poise or HP and die too fast.
Only exceptions so far were the chained ogre mid boss and the burning bull.
You shouldn't look at Stealth Kills as an illegitimate way to play. Some encounters, and especially mini-bosses, are designed around stealth openings. You'll be getting fucked on all holes if you don't use stealth.Having fun with it. Getting the hang of combat...I think.
Spent about 4 hours this morning doing the route from D. Temple to the Chained Ogre (Haven't tried to kill CO yet). Experimenting with all the different deflects and evades and things with the different mooks along the way, and trying to actually fight and not just Stealth Kill.
Practicing on the training guy does not prepare you for real enemies, I feel.
Taking a break now, back to more later.
Zep--
I had to do like 80+ attack on that spear guy who oneshots me to get his health bar low enough to start parryiing. And the main problem is - with a hard boss like this you don't even have time to learn him properly. You die in an instance if you make one mistake. The time it takes me to get back to him - I forget everything about fighting him.
I'd say thas a bloat! Bull and Ogre are not problem at all.
Nine Ashine Spears or smh.I had to do like 80+ attack on that spear guy who oneshots me to get his health bar low enough to start parryiing. And the main problem is - with a hard boss like this you don't even have time to learn him properly. You die in an instance if you make one mistake. The time it takes me to get back to him - I forget everything about fighting him.
I'd say thas a bloat! Bull and Ogre are not problem at all.
What spear guy? That general in front of the tower?
Nine Ashine Spears or smh.I had to do like 80+ attack on that spear guy who oneshots me to get his health bar low enough to start parryiing. And the main problem is - with a hard boss like this you don't even have time to learn him properly. You die in an instance if you make one mistake. The time it takes me to get back to him - I forget everything about fighting him.
I'd say thas a bloat! Bull and Ogre are not problem at all.
What spear guy? That general in front of the tower?
What am I doing wrong?Nine Ashine Spears or smh.I had to do like 80+ attack on that spear guy who oneshots me to get his health bar low enough to start parryiing. And the main problem is - with a hard boss like this you don't even have time to learn him properly. You die in an instance if you make one mistake. The time it takes me to get back to him - I forget everything about fighting him.
I'd say thas a bloat! Bull and Ogre are not problem at all.
What spear guy? That general in front of the tower?
That's the one. Yeah, you're clearly doing something wrong, my man.
The problem is damage is inconsistent. For example 7 spear guy does insane damage to posture an health while Genishiro, reasonable damage. This is OK in some way because Genishiro has 3 phases.
The spear guy is not enjoyable to fight. He does to much posture damage and he receives almost no one even if you miriki counter him or jump over sweeps; you are not rewarded for a clutch performance.
Genishiro or the lady are tough but they are more enjoyable to fight.
I have fought 3 mayor bosses (shinobis), and liked a lot those fights. Among the best in Souls games or any action game. The Mid bosses I'm not fun of some of them:
- The mage in the cave is just an insane dumb cheap nuke spammer unless you have one scarce item.
- The samurai before Genishiro does damage through you blocks, insane posture damage, but to beat him you have just to time double tap his combo twice and he is dead.
- Lackies surrounding them that you can stealth kill, but it's a chore to do it everytime you die.
- Camera Ninja in the cave.
Sekiro is great, in my top 3 "Souls", but I think the concept is not yet refined. Another iteration could perfect it.
Speaking of reviewers and decline: https://www.pcgamer.com/i-am-never-going-to-finish-sekiro-shadows-die-twice/