Finished the main story, just bought the DLC as well. Didn't beat Desperados 3 for me, but it was a fun time. The more sandboxy approach had potential to be just as amazing in its own ways(and arguably would have seen Mimimi eventually hitting it bigger in the long haul). In particular considering that they've outed themselves as actually pretty systems driven / Imm Sim-ish fans before already, and see how that fared out for Zelda and BG3.
I don't think it was quite there yet. Reasons:
- The islands are open -- but just "reset" every time you re-visit them, including all guard patrols
- Same -- but in particular early on there is a surprising lack of mission variety. E.g. "find the black pearl, soul energy" (played in German, so don't know the translation).
- Every island may have multiple entry paths -- but you'll mostly just dock on the spot nearest to your objective, unless you are artificially trying to make the mission longer/harder or are hunting for achievements.
But the open crew selection allows for some hilarious combos. One of which quite over-powered. Such as: Upgraded Teresa (anybody can pick up her bolts to return) + Pinkus (possession of enemies) = sniper infiltration squad of death. Possess an enemy with Pinkus, walk into enemy camp, let Teresa snipe, let Pinkus return her bolts. Sure, every time she downs an enemy, the alarm is being triggered. But even that is to your advantage. Pinkus when possessing only has a limited range he can move the possessed guard. However, when an alarm rings, he has to follow inquisition order. E.g. he joins the alarmed state and starts searching. In doing so, he moves beyond his limited possession range, thus being able to pick up bolts not within his range and return them to Teresa...
Mimimi Mo had also talked about about how they'd like to make the environment more interactive. But alas, this is the end, my friend.
Looking forward to playing the DLC, and that's saying something considering the somewhat more repetitive mission nature compared to Desperados 3.
Gonna try if you can do a couple more things with Pinkus, considering that he also gets the enemy ability when possessing them. Haven't much toyed with that yet. Oh, and Quentin and Gaelle are still underused by me also. There's two new characters in the DLC too..