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Shadowrun Shadowrun: Hong Kong - Extended Edition

SwiftCrack

Arcane
Joined
Oct 3, 2012
Messages
1,836
New orks look like shit imo. And some of their portraits, oh boy.

t1yVPim.png


Backers always have to ruin everything.

As soon as I saw this guy:

0kjid3o.png


I had to pick him.
 

SausageInYourFace

Codexian Sausage
Patron
Joined
Dec 28, 2013
Messages
3,858
Location
In your face
Divinity: Original Sin 2 BattleTech Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. My team has the sexiest and deadliest waifus you can recruit. Pathfinder: Wrath
I have only seen the beginning of the game but from what I have seen people complaining about Duncan sort of remind me of people complaining about Blitz, who also got criticized for his 'annoying personality'. Blitz was a a good decker but insecure, sometimes a bit annoying and kinda socially awkward. In short, he was believably written and his flaws made him interesting. From what I have seen from Duncan he reacts pretty believably for a guy who almost gets killed and then his SIN and therefore whole identity and life taken away from him within minutes. If anything, his reaction is still pretty understated. Characters with flaws, characters with insecurities, characters who are different is what makes them interesting and gripping. Characters who react believably to these kind of situations makes the narrative griping. Not every runner can be a calm & collected überprofessional who cuts a dry one-liner even in the face of the most unexpected and disastrous events.
 
Self-Ejected

Ulminati

Kamelåså!
Patron
Joined
Jun 18, 2010
Messages
20,317
Location
DiNMRK
It's pretty good so far. The Simon says game in the matrix is getting a little old, but at least the godawful matrix combat is rarer. If they had a few more types of obstacles to add variety, I would be content.

I don't get the hate for Wu. Guy just lost his gf and everything he worked for the last 8 years. Of course he's going to be butthurt. He men's up if you tell him to.

I've done the intro run, the wuxing run (which was almost a 1:1 carbon copy of a pen and paper run I wrote. I mentioned it somewhere in the kickstarter thread) and the soap opera run. They've all been pretty competent if a bit short. After a couple of false starts I eventually settled on a streetsammy who just got a monofilament whip installed. Looking forward to trying it out.
 

Jedi Exile

Arcanum
Patron
Joined
Oct 10, 2010
Messages
1,179
Project: Eternity Shadorwun: Hong Kong
So their idea of improving the Matrix was turning it into a stealth/hacking mini-game? Come on... Everything else seems to be great though. I even enjoy the Biowarian character interaction - because Harebrained is better at this shit than Bioware. HK is a very wordy game, and it is well-written.
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,664
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
10th place on Steam's Top Sellers list ATM. Seems like the Shadowrun games will continue to be middling sellers, but I guess that's good enough.
 

Kem0sabe

Arcane
Joined
Mar 7, 2011
Messages
13,216
Location
Azores Islands
Just completed the first mission on the docks, was an interesting setup with the snipers if not in cover... Made for some urgency.

Couple of quick thoughts... The art is gorgeous as usual, as well as the sound design (them overhead flights), but the portraits and 3d models are still pretty bad, the rat shaman portrait is especially bad.
 

Darth Roxor

Rattus Iratus
Staff Member
Joined
May 29, 2008
Messages
1,879,050
Location
Djibouti
the rat shaman portrait is especially bad.

I think it's alright. Is0bel's, on the other hand, looks terrible to me.

Also, I don't know what to think of this nu-matrix.
 
Self-Ejected

Ulminati

Kamelåså!
Patron
Joined
Jun 18, 2010
Messages
20,317
Location
DiNMRK
Eh. DMS was good for what it was but was too narrow and linear. DF was still linear, but larger overall and had some more interesting fights like Apex. DFDC added more polish and some very welcome changes to combat that made it more interesting.

SR:HK so far has added some vareity to the matrix. (Still not good, but better than it was), has a solid gfx upgrade with nice little touches. You can trade items between party members and there's an option to start combat manually. And I've even had a couple of fights where the enemies used both their action points to cast spells.

It's not GOTY, but it's still a solid, small incremental improvement on DFDC. As long as HBS keeps improving slightly with every release, I'll keep buying these.
:greatjob:
 

Sykar

Arcane
Joined
Dec 2, 2014
Messages
11,297
Location
Turn right after Alpha Centauri
:D A character that you hate can be great too, but there's a difference between "love to hate" and "he just sucks". From what Ninjerk is describing, the character in question just sucks. YMMV.

I do not think he sucks (yet). His reactions to the happenings at the start of the game are pretty logical imho. Of course it could be that his character development is horrendous but since I could not play much due to massive headaches last evening and some RL stuff this morning I have not been able to play very far.

I have only seen the beginning of the game but from what I have seen people complaining about Duncan sort of remind me of people complaining about Blitz, who also got criticized for his 'annoying personality'. Blitz was a a good decker but insecure, sometimes a bit annoying and kinda socially awkward. In short, he was believably written and his flaws made him interesting. From what I have seen from Duncan he reacts pretty believably for a guy who almost gets killed and then his SIN and therefore whole identity and life taken away from him within minutes. If anything, his reaction is still pretty understated. Characters with flaws, characters with insecurities, characters who are different is what makes them interesting and gripping. Characters who react believably to these kind of situations makes the narrative griping. Not every runner can be a calm & collected überprofessional who cuts a dry one-liner even in the face of the most unexpected and disastrous events.

This so much. :bro:

Also I am pretty certain if any of us couchpotatowarriors would be in Duncan's shoes we'd piss ourselves or whine/rage just as much. None of us would know how we'd react if our entire life went to hell and we'd basically be forced to erase it and cut all ties, especially if you have a lot of them left.
 
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Zombra

An iron rock in the river of blood and evil
Patron
Joined
Jan 12, 2004
Messages
11,843
Location
Black Goat Woods !@#*%&^
Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
Good to hear that they've changed the pacing of the matrix. Combat exactly like meatspace combat but with only one PC and fighting geometric shapes was pretty blah.
 

Zetor

Arcane
Joined
Jan 9, 2003
Messages
1,706
Location
Budapest, Hungary
I think I found the kodex kontent. Was this added as part of the fundraiser campaign?
ByesgCc.jpg

4XRjtRO.jpg


e: what the heck, I'll add the one after it assimilates JiveBot (the poet AI, you may remember it from the slam poetry posts) into its hivemind:
Vks0uOb.jpg
(there's a lot more in there, including a serious discussion on AI emergence... but posting 20 images would've been overkill!)
 
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Duellist_D

Savant
Patron
Joined
Dec 15, 2013
Messages
383
Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
So, how much of an upgrade is the Mono-Whip over the other Cyberweapons?
I'm already multiclassing (main-melde, sniperrifle as backup, lvl 2 decking and will get a totem too)so i already have a basis for it.
I'm just not Sure if its worth shifting the focus to.
After going Assaultrifle main in all other SRR games, cybermelee is surprisingly viable and fun.
 
Self-Ejected

Ulminati

Kamelåså!
Patron
Joined
Jun 18, 2010
Messages
20,317
Location
DiNMRK
So, how much of an upgrade is the Mono-Whip over the other Cyberweapons?

Monowhip is something entirely different.
Spurs/razors use strength + melee combat for hit chance and cyber affinity for crit% and special attacks. They only hit adjacent enemies and damage is strength+x
Whip uses quickness+ranged combat for hit chance and cyber affinity for crit% and special attacks. It hits up to 7 tiles (I think it's 7) away, and damage is determined only by the whip, not your physical attributes.

The main attraction of the whip is that you get a "melee" option that keys off quickness and has more reach (and pretty good armor penetration). If you've already pumped strength and close combat for spurs/razors, the whip is not an upgrade because it won't sap action points and it'll do less damage than razors/spurs + high strength.
 
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ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,332
So, how much of an upgrade is the Mono-Whip over the other Cyberweapons?
I'm already multiclassing (main-melde, sniperrifle as backup, lvl 2 decking and will get a totem too)so i already have a basis for it.
I'm just not Sure if its worth shifting the focus to.
After going Assaultrifle main in all other SRR games, cybermelee is surprisingly viable and fun.
For me it is opposite, I barely touched rifles in previous games so now I made a Rifle Street Samurai that will eventually be cyber-enhanced.
 
Self-Ejected

Ulminati

Kamelåså!
Patron
Joined
Jun 18, 2010
Messages
20,317
Location
DiNMRK
My cybersammie has really good hit/crit rate with the whip. Started by pumping ranged combat and rifles for sniper rifle. CLose rang eI switch to Ze Whip and I have ~90% hit chance on hard. It helps that I slotted (I think) Saeder-Krupp skillwires so my augmented quickness and ranged combat is 8. plus alphaware vision magnification eyes for the extra % to hit.
 

Karwelas

Dwarf Taffer
Patron
Joined
May 12, 2014
Messages
1,091
Location
"Mostly Harmless" planet
Codex Year of the Donut I helped put crap in Monomyth
Just finished kidnapping mission, enjoyed it. Game is fucking amazing for now, incline just as Dragonfall. And missions just keep coming. Yeah, it is good. If Shadowrun games are drugs, I'm already addicted.
 

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